Tag Archives: necropolis

First ever NECROPOLIS co-op Livestream Event with indie game developer Harebrained Schemes


Twitch partner channel Hyper Rabbit Power Go (Hyper RPG), in cooperation with indie game developer Harebrained Schemes and Bandai Namco Entertainment of America, will host a historic #livestreaming NECROPOLIS CO-OP #DEATHJAM on Saturday, July 9th from 10am-10pm PDT.

A myriad of Twitch and YouTube luminaries, including ManVsGame, Jessica Marzipan, Margaret Krohn, Team Main Menu, plus many, many more, will take on the NECROPOLIS. The streamers will converge on the Hyper RPG studio in Seattle, joining forces to survive NECROPOLIS: A Diabolical Dungeon Delve, which launches Tuesday, July 12th on Steam and GOG and features 4-player easy drop-in co-op play.

The marathon twelve hour NECROPOLIS CO-OP DEATH JAM features wicked prize giveaways every hour, including Steam codes, copies of the NECROPOLIS Collector’s Edition by iam8bit, and Limited Edition “UNIDENTIFIED POTIONS” courtesy of Jones Soda.

In NECROPOLIS, death comes easy – so why not bring some friends along? The 3D action roguelike blends timing-based third-person combat with procedurally generated environments, monsters, and treasure. Those elements, married with the game’s striking minimalist art style, sardonic tone, and permadeath gameplay combine for an addictive and original “just one more time” experience.


  • DEATH IS PERMANENT. Game Over? Jump right back in with a new adventurer and try again!
  • DEATH IS DIFFERENT EVERY TIME. A new procedurally-generated dungeon with every death.
  • DEATH IS BETTER WITH FRIENDS. Drop-in / drop-out co-op multiplayer for up to 4 players!
  • DEATH IS MONSTROUS. Gemeaters, Changelings, Hoardmen, and more – they exist to kill you.
  • DEATH IS NOT WITHOUT PERKS. Each new dungeon is littered with powerful weapons, armor, and upgrades to wield against your foes. (And there’s crafting, too!)
  • DEATH IS UNAVOIDABLE. But don’t worry, this NEXT playthrough is totally the one. We’ve got a good feeling about it.

In NECROPOLIS, players assume the role of a nameless adventurer attempting to escape a living, magical dungeon that reconstructs itself on each playthrough. Craft, equip, explore, and fight to stay alive against all manner of fearsome threats in the twisting labyrinth and endless chasms of this diabolical death dungeon.



NECROPOLIS Collector’s Edition now available for Pre-Order on all platforms


BANDAI NAMCO Entertainment America Inc. announced today that they, along with Harebrained Schemes, the #creators of the #ShadowrunReturns series and recently announced BATTLETECH PC games, have partnered with iam8bit to birth a beautiful Collector’s Edition for the diabolical dungeon delve, NECROPOLIS. The NECROPOLIS Collector’s Edition will be available on all platforms. NECROPOLIS will be published on Steam by Harebrained Schemes on July 12th.  Bandai Namco Entertainment America, Inc., will be publishing the PS4 and Xbox versions of the games later this summer.

The NECROPOLIS Collector’s Edition is available today for Pre-Order for $50 via the iam8bit store, and is a Vinyl Soundtrack that includes a game code to the full game and many game-inspired items, including:

  • Game Code* (Steam, PS4, Xbox One)
  • Full Digital Soundtrack*
  • Customizable Death Certificate
  • 180-gram Transparent Blue Vinyl Soundtrack
  • Gatefold Vinyl Jacket that is an actually a playable Tabletop Game!

*Full Game and Digital Soundtrack Codes to be sent via email a day before the platform’s release date that you purchased*

NECROPOLIS combines third-person 3D action with Rogue-lite permadeath dungeon delving for a game that’s fast-paced and addictive, yet diabolically hardcore. Those elements are married with the game’s striking art style, sardonic tone, and 4-player drop-in/drop-out co-op mode.

You play as a nameless adventurer attempting to escape a living, magical dungeon that reconstructs itself each time you play, with only one way out – down. Craft, equip, explore, and fight to stay alive as you delve deeper and face ever-greater threats in the twisting halls and endless chasms of the NECROPOLIS. Have no doubt; you’re going to die – often! – but you’ll improve your combat skills, available upgrades, and dungeon know-how with every playthrough, bringing you one step closer to the exit.

“It’s clear from the cool vinyl record and badass album cover doubling as a Tabletop Game that iambit gets Harebrained Schemes,” said Mitch Gitelman, Harebrained Schemes Studio Head.  “We’re excited to offer a NECROPOLIS Collector’s Edition for those discriminating players who want to take death to the next level.”

Additional Details about each of the NECROPOLIS Collector’s Editions feature:

NECROPOLIS Game Code – A digital download code for the full-version of NECROPOLISon your choice of platform is included with every vinyl order (Steam). Codes will be distributed via email in advance of the game’s release date on their respective console.

Soundtrack – composed by Jon Everist (Shadowrun: Dragonfall, Shadowrun: Hong Kong, BattleTech) and pressed onto 180-Gram transparent blue vinyl. As with all iam8bit music releases, this collection is mastered specifically for optimal vinyl audio quality. The full soundtrack will also be available to each purchaser via digital download, with redemption codes sent via email.

Pen-and-Paper Dungeon Crawler – The album art doubles as a classic D&D-style game, including an instruction sheet and player piece. Players beware – it’s nearly impossible to navigate the maze without dying, but those who do will revel in the hard won bragging rights of success.

Album Art – designed by Steve Courtney, this unique cover pays homage to the punishing, maze-like architecture of the game. In addition to its engrossing artwork, the jacket features an embossed logo and a die-cut Brazen Head pupil that reveals a pop of fluorescent color beneath (on the sleeve).

Death Certificate –  In keeping with the tone of permadeath punishment in NECROPOLIS, a fancy, fully customizable Death Certificate is included.

The NECROPOLIS Collector’s Edition is available today for Pre-Order for $50 via the iam8bit store


Necropolis roguelike release date announced for Linux, Mac and Windows PC


Harebrained Schemes’ award-winning procedural death labyrinth Necropolis has set a release date… and you can bring your friends. Today, the company announced that they have added up-to-4 player cooperative multiplayer to their highly anticipated Linux, Mac and Windows PC game, set to release on Steam March 17th. Pre-orders open February 2nd.

Harebrained Schemes releases gameplay images for Necropolis

Harebrained Schemes’ latest game Necropolis, blends third-person #combat with #procedurallygenerated #dungeons and along with unique animations.
Since the title was announced in November, the team has finally seen fit to release gameplay visuals in the form of gifs of its a new project.

Necropolis is the work of Harebrained Schemes, the studio founded by Jordan Weisman, the creator of Shadowrun Returns and other series.

Necropolis, a third-person action roguelike, places the player in command of an adventurer infiltrating a looting “a huge complex constructed by magic.” Those who enter and perish end up working for this machine, either “repurposed as Automatons” or operating the machinery that changes the dungeon. The game is planned for release on Linux, Mac and Windows PC, with console versions listed as “TBD” for now.

Currently more of a concept, these images should help piece together what Necropolis is shaping up to be.




For those who are going to be in Boston in two weeks, the Necropolis pre-Alpha demo will be showcased at PAX East March 6-8.


Necropolis a project from Harebrained Schemes

Shadowrun Returns #developer Harebrained Schemes has #announced its next project, a third-person action-#roguelike called Necropolis.

necropolis roguelike next project from developer harebrained schemes

Set in an ever-shifting realm that, Tardis-like, is “much, much bigger on the inside than the outside”, you assume the role of an adventurer stuck in a domain ruled by a mad archmage and his even madder AI that lures pour souls into its realm to feed off them.

Unlike Shadowrun Returns, Necropolis‘ focus is on real-time combat. “At its core, Necropolis is an action game,” the developer stated. “Unlike other popular Roguelikes, the new game features a combat system based on timing and animation. It’s fast and deadly – learn to anticipate enemy attack patterns, time your actions for maximum effect, and use smart combinations of heavy and light attacks to defeat your enemies. You can’t just button-mash and win.”

Like Spelunky and The Binding of Isaac before it, the game has procedurally-generated dungeon layouts will change with every playthrough, but even more interestingly, they’ll morph mid-playthrough. “There are areas that allow the player to change modify or ‘reroll’ their current layout,” the developer noted.

Furthermore, Necropolis will feature its own ecology and enemies will fight each other. The game will be knowingly humourous and the developer namechecked Cabin in the Woods as an inspiration for the sort of monster-related mayhem we can expect to see.

Unfortunately, there isn’t any gameplay footage yet available for Necropolis, but there is a bit of slick concept art.

Necropolis is due in 2016 on Linux, Mac and Windows PC, with potential console releases to be determined.

necropolis roguelike next project developer harebrained schemes screenshot1


necropolis roguelike next project developer harebrained schemes screenshot2

Relogged from: eurogamer


%d bloggers like this: