Tag Archives: number

Rocket League has now passed 14 million players but still no Linux and SteamOS support

Rocket League developer #Psyonix has revealed the #game has now passed 14 million #players across all platforms.

Although the number seems significant, it’s not reflective of actual sales. The number of players includes split-screen accounts as well as all players who got the game free with their Steam Controller or PlayStation Plus subscription.

Psyonix revealed this fantastic news earlier through Twitter.

Hoops, the basketball-themed Rocket League mode is expected to be available next week for free. Hopefully we will see the Linux and SteamOS release sometime soon.


More Linux Gamers now using Steam even with drop in percentages

The Steam for Linux rate of adoption has dropped somewhat in #comparison with the previous month, but it still holds around 1.1%.

Linux users have been hoping to see a much bigger uptake for Steam on their #platform, but the percentages refuse to move more than 1.2%. Now, they even dropped a little bit for the month of July. It might not mean anything for Valve and they might work with other numbers, but it’s still annoying too see things remain the same.

The Steam Hardware Survey cannot be considered a reliable source of information for a couple of reasons. As it does not say how many Linux users answered the questions in the survey and what the rapport with the other platforms is. It might be a huge number or it might be very few people, which makes it difficult to rely on the percentages provided.

On the other hand, the 1.11% registered Linux users for Steam is not too far from the estimated 2%, which is the number for the rate of adoption of Linux desktops all round the world. In any case, nothing too spectacular happened, with the exception of the drop in users, but that is only an appearance.

The top distributions used are Ubuntu 14.04 LTS 64-bit with 0.39%, Linux 3.10 64-bit with 0.09% (this incorporates all distros that have this kernel), Linux Mint 17 Qiana 64-bit with 0.09%, Ubuntu 14.04 LTS 32-bit with 0.07%, Ubuntu 14.04.1 LTS 64-bit with 0.06%, and Ubuntu 12.04.4 LTS 64-bit with 0.06%.

The number of Ubuntu 14.04 LTS 64-bit users has dropped because the point release for the same distribution is counted separately, but that was to be expected.

The drop in users might seem weird, especially now that the Steam for Linux platform has just passed the 600 games milestone, but there is actually a good explanation for it. In fact, staying around the 1.1 or 1.2% mark means that the number of Linux gamers has increased.

We have to take into consideration the fact that the total number of Steam users has actually increased in the last few months and it has passed the 6 million mark and it’s going to hit 7 million very soon. This means that Linux users staying steady at about 1.1% is actually an increase.

Reblogged from: news.softpedia.com


900% Content Increment for Steam on Linux in One Year

linux, steam, more than 500 games

Just after one year since its arrival on the Ubuntu Software Center, Steam for Linux is now offering more than 500 #games.

Since its release twelve months ago, the number of games available on Linux via Steam has increased significantly. Just based on the numbers listed on ‘Steam for Linux’ Store page, it may be as much as 900% jump from just 50 #titles at launch to more than 530 today.

After spending most the 2012 in beta, that it was released formally on ‘Ubuntu’ back in February 14, 2013.

The stats from Valve’s monthly Hardware Survey is showing constant decline in the ratings of the number of Linux gamers using the service. But users’ enthusiasm and better support from games developers have played important role in its survival.

First Linux based system machines are making their way to the market this year. It can only mean one thing, that the development of new games on Linux is very unlikely to slow down. You can expect big game developers to release their titles for Windows, Mac OS and Linux at the same time.

If you are a user of Linux then you should check out the catalogue of the games available on Steam.

Twelve months have passed since the release, do you still use the service?

Reblogged from: segmentnext.com

”linux-game-gaming-gamer-news” title=

Doubting the value of SteamOS with more than 500 games?

TechRadar had an opinion column about SteamOS back in January that is interesting. The article has a very negative take on SteamOS.

#Linux is inherently hostile to non-technical users and no matter what #Valve wants you to believe, introduce some USB peripherals into the mix and you can guarantee at some point you will incur a corrupt file or a bug in a game and you’ll inevitably be punted into the miserable world of Linux terminal commands.

I haven’t had a play with the Steam Controller yet. From what my colleagues tell me though, it’s a decent gamepad that feels good in the hand and has a lot of potential. But the potential to render the keyboard and mouse obsolete? Trust me, a pig will fly solo around the world before that happens.

So if you’re going to buy a gaming PC, why wouldn’t you just buy a Windows system, swallow the slight premium that a Windows license will cost you, and then get access to the whole Steam library in Big Picture mode and reap the simplicity and comprehensive functionality that Windows brings with it?

More at TechRadar

The author of the article seems to be trapped in the past, with a steady fixation on the keyboard and mouse. He doesn’t seem to understand the value of a gaming controller for SteamOS. Don’t get me wrong, I like the keyboard and mouse too but there are games where a controller can provide a superior gaming experience.

In a way the author’s attitude reminds me of Bill Gates who could never get past the idea of tablets that didn’t use a stylus. Remember that? Gates was proven wrong as we can see with today’s iOS and Android tablets, and I think the author’s doubts about the SteamOS controller will also be proven wrong in a big way.

His comments about Linux in general are way, way off the mark and they indicate a decided lack of faith in Valve’s ability to provide drivers and peripheral support. Valve is not a stupid company, they know full well that SteamOS has to work without a lot of fiddling on the part of gamers. And I believe they are up to that challenge and then some.

As far as Windows goes, the author seems to believe that it provides “simplicity” compared to Linux. Really? Check out some of the Windows support forums on the Internet and then get back to me. Think I’m kidding? Here are a few places where you can see Windows users savoring its “simplicity” in all its glory:

Windows 7 Help Forum

Microsoft Community Support for Windows 7

Windows OS Client Support Forum

The author also mentions that “…you’ve got the laughable fact that 75% of the PC games on Steam don’t even work in Linux” as part of his negative take on SteamOS. This is misleading though since Steam for Linux launched a long time after Steam for Windows. Why would anyone expect the number of games on each platform to be the same already? And the number of Steam for Linux games is increasing by leaps and bounds (see the second item below for more information on that).

Clearly there are still some serious doubters out there who think that SteamOS is either unnecessary or that it’s simply going to fail miserably. I could not disagree more, and I’d urge these folks to chill out for a while and let Valve actually finish developing SteamOS. The time to judge SteamOS will come when it is in final release, not while it’s still in beta.

Valve warned people that the SteamOS beta was not for general consumer use but was geared toward those who were comfortable with hacking Linux. Apparently some people missed that warning and have decided to jump the gun in writing off SteamOS altogether.

It’s going to be most unpleasant for them to eat their words later on.

Steam for Linux games increase to more than 500
OMG! Ubuntu! is reporting that the number of Steam for Linux games has increased to more than 500.

One year on from its arrival in the Ubuntu Software Centre, Steam for Linux now offers more than 500 gaming titles.

In the twelve months since its initial stable release, the number of games available on Linux through Steam has increased substantially. Based on numbers reported by the Steam ‘Linux’ Store page, it may be as much as a mammoth 900% – jumping from a mere 50 titles at launch to more than 530 today.

More at OMG! Ubuntu!

Image credit: OMG! Ubuntu!

It’s great to see Steam for Linux rolling right along like this! So much for those who blithely dismiss Linux as a gaming platform. And kudos for Valve for recognizing the true potential of gaming on Linux. We’ve come a long way from the days when Linux was laughed at and mocked whenever the topic of games arose in conversation.

The only issue I have with the article is that it states that “stats from Valve’s own monthly Hardware Survey appear to show a continuing decline in the number of Linux gamers using the service” and this seems to be somewhat misleading. A commenter on the article wisely noted in response that “…there’s been no decline in that number, only in proportion to the Steam overall userbase. And that userbase isn’t exactly shrinking.” My thanks to the commenter Giako for clarifying that issue as it had the potential to confuse some readers.

”linux-game-gaming-gamer-news” title=

Steam's Record-Shattering Number of Concurrent Users Online Hits 7.5 Million Simultaneously

Steam has become one of the major players in the game industry and if all goes according to plan, the console industry via SteamOS and SteamMachines. It seems that Steam reached new heights when it broke its previously held record of #most users online. On December 26 Steam had about 7.5 Million users #online at that instance, which is approximately 10% of its registered user base.

According to Steam Stats and Site-Metrics the exact number of people was 7,506,008, approximately 7.5 Million and about a Half Million more than the record set on December 2. Whats more this number of concurrent users seems to be holding to the next cycle. More interestingly however is the question of whether the Steam infrastructure can handle such massive fluxes in traffic in Holidays.

You might notice the abrupt drop in Steam’s traffic about the time it reached its new record number of concurrent users. Well that’s because a fraction of Steam Servers went down due to the massive load. I experienced it personally and a lot of other players did too. Thing is, Steam should have expected the increase in traffic and prepared accordingly. It is the holiday season after all and when you have massive Christmas sale and Left For Dead 2 for free, you really should be better prepared. Apart from the holidays, what exactly caused massive influx of traffic. One words: Wraith-Night (Technically Two?).

Current Players Peak Today Game
279,192 279,192 Dota 2
76,750 76,750 Left 4 Dead 2
57,272 57,272 Team Fortress 2
47,390 47,390 Sid Meier’s Civilization V
47,318 47,318 The Elder Scrolls V: Skyrim
39,852 39,852 Counter-Strike: Global Offensive
31,212 31,212 Garry’s Mod
26,453 26,453 DayZ
26,435 26,435 Starbound
22,320 22,320 Football Manager 2014

As can be seen by these metrics, Dota 2 has the highest number of active players, most of whom are participating in a Christmas Special Mode called Wraith Night. After that, is of course Left for Dead 2 because of its free nature. Team Fortress 2 is also an expected candidate, however the rest were not so obvious. Still a great shout out to Steam for the achievement and we will sure to be on the look out for the next all time high.

Reblogged from: wccftech.com

”linux-game-gaming-gamer-news” title=

%d bloggers like this: