Tag Archives: shadowrun returns

Shadowrun is coming back to Kickstarter in January 2015


#ShadowrunReturns #developer Harebrained Schemes LLC is back at it; they left a #teaser message on the Kickstarter website suggesting a new project is coming our way.

The completely unexplained and purposefully short message was in the form of an image with “Kickstarter” and “January 2015” written over a logo of the game (check out thhe image above). The post heading itself reads:

Harebrained Schemes LLC released Shadowrun Returns last year for Linux, Windows PC, Mac, iPad and Android. The latest version was released to Linux in October 2013.

This was followed by Shadowrun Returns Dragonfall expansion which was received with equal enthusiasm as the original game. Along with a Director’s Cut.
Now, it seems like they have exhausted all the plans for the game; which is good since it has made them think of the next game in the series.

As far as the development studio itself is concerned, they have really created repute for themselves with people talking of their projects in praises. The Kickstarter campaign is concerned, it seems like the right thing to do because the previous game in the series has outdone its campaign target by a multifold. Instead of the $400,000 goal, the game was funded with $1.84 million!


Necropolis a project from Harebrained Schemes

Shadowrun Returns #developer Harebrained Schemes has #announced its next project, a third-person action-#roguelike called Necropolis.

necropolis roguelike next project from developer harebrained schemes

Set in an ever-shifting realm that, Tardis-like, is “much, much bigger on the inside than the outside”, you assume the role of an adventurer stuck in a domain ruled by a mad archmage and his even madder AI that lures pour souls into its realm to feed off them.

Unlike Shadowrun Returns, Necropolis‘ focus is on real-time combat. “At its core, Necropolis is an action game,” the developer stated. “Unlike other popular Roguelikes, the new game features a combat system based on timing and animation. It’s fast and deadly – learn to anticipate enemy attack patterns, time your actions for maximum effect, and use smart combinations of heavy and light attacks to defeat your enemies. You can’t just button-mash and win.”

Like Spelunky and The Binding of Isaac before it, the game has procedurally-generated dungeon layouts will change with every playthrough, but even more interestingly, they’ll morph mid-playthrough. “There are areas that allow the player to change modify or ‘reroll’ their current layout,” the developer noted.

Furthermore, Necropolis will feature its own ecology and enemies will fight each other. The game will be knowingly humourous and the developer namechecked Cabin in the Woods as an inspiration for the sort of monster-related mayhem we can expect to see.

Unfortunately, there isn’t any gameplay footage yet available for Necropolis, but there is a bit of slick concept art.

Necropolis is due in 2016 on Linux, Mac and Windows PC, with potential console releases to be determined.

necropolis roguelike next project developer harebrained schemes screenshot1


necropolis roguelike next project developer harebrained schemes screenshot2

Relogged from: eurogamer


Director's Cut expansion coming for Shadowrun Returns this September

directors cut expansion coming for shadowrun returns in September

A standalone version of Shadowrun Returns expansion #Dragonfall is set to launch this September, developer #HarebrainedSchemes confirms.

The #newrelease is being described as a Director’s Cut by its creators, although the exact changes that have been made are still yet to be revealed.

The studio promises more information to come next month. The good news is, if you already backed the game on Kickstarter or own its currently available expansion, then Dragonfall is yours for free.

Shadowrun: Dragonfall, previously known as ‘Berlin,’ first launched in January for Windows PC, Mac and Linux. A bundled packaged with the original game was also made available.

Shadowrun Returns was made by the original tabletop game’s creator Jordan Weisman, following a successful Kickstarter campaign that raised over a million dollars. The futuristic exploration-and-combat game was launched in July, when plans for an expansion were announced.

Set in Berlin in the year 2054, Shadowrun: Dragonfall is a story of conspiracies, technology and magic, which Harebrained Schemes said is a full-length campaign.

“Berlin is the perfect setting to show off all the new gameplay and features we’ve added in this expansion,” said Weismann prior to the game’s launch. “Our design team has done a fantastic job of building on the work we started with Shadowrun Returns. I couldn’t be happier.”

Reblogged from: polygon.com


Shadowrun: Dragonfall Now Available for Linux, Windows, and Mac OSX

Harebrained Schemes’ Shadowrun: Dragonfall, a major expansion for the magic-meets-cyberpunk #tactical #RPG mashup Shadowrun Returns, has launched today. Featuring a 12+ hour campaign set in the city of Berlin, Shadowrun: Dragonfall also contains a multitude of new #features and enhancements for the core Shadowrun Returns game. The title is available for $14.99 USD (requires the original game to play) for Windows, OSX and Linux at the Steam store, and a DRM-free version is offered at GOG.com. The original Shadowrun Returns game is also on sale for $14.99 USD for a limited time.

“The response to Shadowrun Returns was so overwhelming that it inspired us to pull out all the stops in creating Shadowrun: Dragonfall. We really did our best to listen to fans and act on their feedback,” said Jordan Weisman, founder of Harebrained Schemes and creator of the Shadowrun game universe. “We are thrilled to unveil our next story and can’t wait to see all the awesome new Shadowrun stories that the community will create with the Dragonfall expansion and the Shadowrun Editor.”

In addition to the incredible support they gave the project, from its announcement through its historic milestone as the first $1m+ Kickstarted videogame to ship, fans have shared hundreds of free Shadowrun adventures and content with the Steam Workshop community, greatly expanding the game world developed by Harebrained Schemes.

Shadowrun Returns debuted in 2013 to much acclaim. The game won numerous “Best of 2013” awards including four from Diehard GameFAN (2013 Game of the Year, Best PC Exclusive Game, Best Digital/Downloadable Game and Best Strategy Role Playing Game) as well as a Top Game of the Year Award from Gamasutra, and it appeared as a recommended game in Holiday Gift Guides from IGN and Board Game Geek.

In 2012, magic returned to our world, awakening powerful creatures of myth and legend. Among these was the great dragon Feuerschwinge, who emerged without warning from the mountains of Germany – unleashing fire, death, and untold destruction across the countryside. It took German forces nearly four months to finally shoot her down. This event became known as the Dragonfall.

Now, 42 years later, the world has changed. Unchecked advances in technology have blurred the line between man and machine. Elves and trolls walk among us, ruthless corporations bleed the world dry, and Feuerschwinge’s reign of terror is a distant memory. Germany is splintered – in Berlin, a stable anarchy rules the city. Known as the Flux State, it’s a place where almost anything goes, power is ephemeral, and the right connections can be the difference between success and starvation. For you and your team of battle-scarred shadowrunners, there’s no better place to earn a quick payday.

But a new threat is rising, one that could mean untold chaos and devastation. One that soon has you and your team caught on the wrong side of a deadly conspiracy. The only clue: whispers of the Dragonfall. Rumors that the Great Dragon Feuerschwinge may still be alive, waiting for the right moment to return…

Experience a New Full-Length Campaign: Return to the “Tech meets Magic” future of Shadowrun in an all-new 12+ hour campaign. Operating out of an offbeat hub neighborhood, you’ll choose which missions to accept and how you’ll approach them while navigating the dark underbelly of “the Flux”.

An Exciting New Locale: Shadowrun: Dragonfall transports runners to the Free City of Berlin, a thrilling Shadowrun setting full of gorgeous new hi-res environments, a diverse new cast of characters, and a new soundtrack by Sam Powell, the composer of the original Sega Genesis Shadowrun game.

Command Your Team: Lead a small team of shadowrunners, each with their own outlook and backstory. The members of your team are designed to play unique roles during missions, and each has a distinct set of skills, abilities, strengths, and weaknesses.
New Weapons, Portraits, Enemies & More: Try your hand at the long-range sniper rifle, explosive grenade launcher, or stun-inducing taser. Chrome yourself out in the latest cyberware, and take on deadly new enemies – including new magical creatures like gargoyles and fire drakes. Dragonfall brings a host of new items, characters, over 60 new portraits to choose from, and many other improvements to the Shadowrun Returns experience.

Save Anywhere: You can save your progress at any time during the game. The new save-game functionality is available in new downloads of Shadowrun Returns and through a patch for all existing copies.

New Game Editor Features: Dragonfall brings a wide range of enhancements to the Shadowrun Returns game editor for community content creators – including a scripting system to better control lighting, tracking mission objectives in the main game UI, placing exploding barrels, and allowing players to input keypad passwords and custom text strings in conversations. In addition, content creators will be able to use all of the new Berlin environment art, items and characters in their own stories along with assets from the original Shadowrun Returns campaign.

About Harebrained Schemes
Harebrained Schemes is a small team of passionate game developers led by Jordan Weisman, the creator of Shadowrun, Crimson Skies, BattleTech, MechWarrior, and many other acclaimed game worlds. Founded in 2011, the Seattle-based studio is centered on deep collaboration between seasoned veterans and fresh talent. Their first title, Crimson: Steam Pirates, was one of Apple’s Benchmark Games of 2011 and one of Metacritic.com’s “Best iPhone Games of 2011.” Their next title, Strikefleet Omega, was named one of Google Play’s “Best Games of 2012.” In April 2012, Harebrained Schemes made headlines when it launched one of the first 7-figure Kickstarter campaigns for Shadowrun Returns, which appeared on five “Most Anticipated Games of 2013” lists. The game launched in July 2013 to much acclaim and won many best of the year awards. Their latest Kickstarter success story, a digitally-enhanced miniatures board game called Golem Arcana, is due out later this year.

Reblogged from: gamershell.com

”linux-game-gaming-gamer-news” title=

HareBrained Schemes – Shadowrun Returns now Available on Linux

No true decker would be caught dead using #Windows or #Apple products recreationally, so it’s only fitting that Shadowrun Returns should come to Linux. It arrived yesterday alongside the cyberpunk-fantasy #RPG ‘s patch 1.1, which brings changes including reworking the Physical Adepts class’s Chi abilities.

Also on the slate of changes you’ll find bug fixes and oodles of new features for community campaign makers to play with, all detailed in the full release notes. If you already own the game on another platform, hey, congratulations, you have it for Linux too. Hack the planet.

HareBrained Schemes - Shadowrun Returns now Available on Linux

As well as the Linux version of Shadowrun Returns, developer HareBrained Schemes has been working on the DLC campaign set in Berlin. It had planned to release that in October, but delayed it to expand it to around the size of the game’s original campaign, Dead Man’s Switch.

Check out Shadowrun Returns on Steam

Reblogged from: shacknews.com

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