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Sublevel Zero – Redux update now live

sublevel zero getting a free expansion Linux mac windows in games

Sigtrap #Games’ released the critically acclaimed zero-g shooter for Linux, Mac and #Windows in 2015. #SublevelZero now receives a huge free update including bags of new content. While also including VR support for Oculus Rift and HTC Vive.

So the update to this six-degree-of-freedom (6DoF) roguelite is huge. While the games content is so big that that Sigtrap Games are renaming the game Sublevel Zero Redux. To celebrate, the games now 35% off on Steam and GOG for the first week.

Since there is a completely remastered campaign, new enemies and unlocks. Even a secret new weapon for dedicated players to uncover. Therefore Sublevel Zero Redux adds hours more addictive gameplay.

Sublevel Zero Redux Trailer:

Lead artist Gary Lloyd says “We’re really excited about the upcoming release of Sublevel Zero Redux on PC. It’s been great to see such a positive response from the community. And we can’t wait to see what people think of the extra content.”

With Rift and Vive support on Windows. Sublevel Zero Redux is now an incredible VR experience too. A cockpit space shooter with unparalleled freedom of movement. Sublevel Zero Redux takes on a whole new life, and offers the deep, long-form gameplay VR users crave. Which we hoped will make a Linux debut as VR support continues. So we can all strap on your headset and get some VR 6DoF action.

Lead programmer Dr Luke Thompson says “We created the first outline of Sublevel Zero at a game jam. As a love letter to games we grew up with like Descent and Forsaken. From the start we knew it would be awesome in VR. And though it’s taken us a while to finalise support we think it’s been worth the wait.”

Sublevel Zero Redux is a hardcore roguelite 6DoF shooter. Since players take control of a lone gunship pilot. Whose mission is to loot and craft ancient technology. So descend into a vast underground facility, fighting through procedurally generated zero gravity environments. While you recover the technology you’ll need to escape.

The retro gravity-defying combat is driven by modern looting and crafting mechanics. Battle through a wide range of environments, from industrial zones to mining caverns. Salvage tech from enemies and craft dozens of weapons. While makikng upgrades to suit your play style. Unlock items, blueprints, levels and even elite enemies. All for subsequent play-throughs to maintain your progression.

Sublevel Zero Redux is available on Steam and GOG with a 1 week 35% launch sale. Released for Linux, Mac and Windows. While the Humble Store price remains at 14.99 USD.

Sublevel Zero getting Free expansion (Linux)

sublevel zero getting a free expansion Linux mac windows in games

Since the release of Sublevel Zero on Linux, Mac and Windows PC in 2015. Sigtrap #Games continue updating the release including a Redux build on console. So with loads of #newcontent the games now getting a new Free #expansion. At least according to the official announcement on Steam.

So Sigtrap are officially launching VR support for Rift and Vive (Windows). And due to all of these changes, on July 13th Sublevel Zero will be changing its name to Sublevel Zero Redux.

Since this huge update will bring a bunch of new features for the Free expansion. This includes tweaks and changes that really improve the overall gameplay & structure. New enemies, unlockables and extras, and even a secret new weapon to uncover.

Sigtrap Games incredibly pleased to announce that, on July 13th, Sublevel Zero is getting expanded to include all of that content and more, absolutely free.

Sublevel Zero Free Expansion Features (Linux, Mac and Windows):

  • Intro Campaign
    Intended to familiarise new and existing players to the game. It’s shorter and easier to introduce the core game mechanics. Once completed, the regular campaign is unlocked.
  • Restructured Campaign
    We’ve introduced difficulty modifiers that scale to a variety of different player skill levels and affect enemy health, drop rates, crafting costs and Nanite life. This provides an easier introduction, with an even tougher challenge for veterans.
    As you progress, harder alternate levels unlock that add more challenge as you improve. You can track your progress through the game on the new Campaign Progression tab on the menu.
  • Expanded Procedural Generation
    We’ve added over 70 new rooms to further expand the game and add more variety to levels.
  • Teleporters
    To reduce backtracking, Teleporters are now available at certain points to help you get back onto the critical path through levels.
  • New Enemies
    We’ve created two brand-new enemies that add deadly new twists to combat.
  • Elite Enemies
    Progressing through the game will unlock harder variations of existing enemies. These guys take more hits and punch back even harder, adding another layer of difficulty for the most experienced pilots.
  • Enemy Bestiary
    By destroying enemies, this unlocks trophies in the Codex tab. Each entry gives you more information about different enemy types as well as their strengths and weaknesses.
  • New Starting Classes
    The Seeker class is specifically designed for players to take advantage of homing weapons such as the Homing Swarm and Smartgun right from the start. It’s also perfect for VR players.
    The Reaver is an experimental ship bolted together by a dangerous madman. Even rumoured to indulge in cannibalism, his regard for the safety of others and himself was legendarily lacking.

The games general improvements:

  • Save and Quit
    Leaving mid-game now gives you the option to continue from the start of your current level. One thing to note is that Hard difficulty modes disable this feature.
  • Trading Cards
    Long overdue, but we’re adding trading cards to the game on Steam.
  • Optimisations and Performance
    Levels load faster and gameplay is smoother thanks to a bunch of optimisations. There’s also an option to turn on banking which adds a great sense of weight to the ship.
  • Localisation
    We’ve added French, German, Spanish, Italian and Russian localisations so you can enjoy Sublevel Zero in multiple languages.

Windows only:

  • VR Support
    The game will launch with full support for Oculus and Vive (Windows). Weapons such as the Smartgun, Homing Missiles and Homing Swarms have lock-on capabilities which can be utilised with head tracking. There’s also a wide variety of different comfort options to suit your individual needs.

Sigtrap Games announces Sublevel Zero for Linux and Mac in Steam update

Sublevel Zero is now available on Linux and Mac! thanks to Sigtrap Games. Originally #announced in a #Steam update a couple of days ago, now the team issued release notes regarding the #port.

Sublevel Zero is a first-person roguelike six-degree-of-freedom shooter set in a universe where reality is falling apart. Entire worlds have been destroyed by tears in space, and soon there will be nothing. As other clans fight over the scraps, yours delves into the ruins in search of knowledge to save humankind.

Fix for Sublevel Zero unable to launch on 64-bit Linux:

Through a recent Steam community post by Stephen for 64-bit FMOD/Black Screen Issue, entering the following “Launch Option” will allow the game to start.

LD_LIBRARY_PATH=”/usr/lib:$LD_LIBRARY_PATH” %command%

For some reason, Linux Game News had an issue launching Sublevel Zero on Linux Mint 17.1 64-bit. Having been in close contact with SIGTRAP, hoping to find a solution. While every other Unity game works perfectly fine, except for Sublevel Zero and Satellite Reign, where both games were unable to start.

We are not sure if this is a Unity issue or having something to do with the recent Nvidia 352.63 driver?
But a huge thank you to Luke at SIGTRAP for the link –and Stephen for the fix. 🙂

Linux Release Notes:

  • Some AMD cards and drivers (particularly, in our experience, the proprietary drivers) crash when using antialiasing in Unity. If you experience this, try to run the game with “-screen-quality noaa” minus the quotes. If this doesn’t work, we recommend trying the open drivers.
  • Some users may have issues with switching resolutions. As far as we can tell this is also a Unity-wide issue.
  • Volumetric lighting is bugged on most cards/drivers. It’s turned off by default in the Linux version but you can still try it from the Video menu if you like. You’re likely to get white flashes and/or strange black triangles appearing. We’re looking into solving this.
  • Mice will tend to be less responsive. We recommend increasing sensitivity in the control options for now.
    We’re actively working to fix or work around all of the above!

System Requirements:

  • OS: Ubuntu 14.04
  • Processor: 2.5 GHz Dual Core Processor
  • Memory: 2 GB RAM
  • Graphics: Shader Model 3 compliant graphics cards (GeForce GT 520/Radeon HD 3850 and above)
  • Hard Drive: 800 MB available space

VR Beta

Sigtrap will be launching the Oculus Rift beta on Monday, November 23rd. For those who own a DK2, who will soon be able to fully immerse themselves in the glowing, low-poly, 6DoF world of Sublevel Zero.

A few caveats – it is explicitly a beta! There are issues with it, we can’t guarantee it’ll run perfectly all the time, and there are a lot of features we plan to add. Minimum specs are of course higher than the 2D version of the game – we aim to hit Oculus’ recommended minimum spec. The VR build will be Windows-only, as the Oculus runtime no longer supports other platforms.

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