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Despite health complications Soul Saga development going well

Soul Saga #JRPG creator Mike Gale has recently had a few health problems, but the game is still “moving along great,” according to a recent post on Kickstarter.

Soul Saga is a Japanese role-playing #game-inspired title that borrows elements from the likes of Final Fantasy, Breath of Fire and Suikoden. It’s slated for launch this year.

“My personal health took a dip a few months ago when I became bed ridden from a ruptured disc in my spine,” Gale wrote. “I have barely been able to walk, and unable to sit for about three months now. The doctor says I will probably need surgery.

“But don’t worry, I won’t do something like that until Soul Saga is done. I want to make sure I get a good game to you as soon as possible. I’ve acquired a laptop so I can work from bed since I can’t sit at my normal workstation. I’m still personally clocking in ~100 hours a week on Soul Saga, so there shouldn’t be any delays from my end of the project.”

Soul Saga was funded via Kickstarter last year; it ended with more than triple its asking price of $60,000. The game is expected to launch for PlayStation 4, PlayStation Vita, Wii U and Mac, Linux and Windows PC via Steam. It was Greenlit last August.

Reblogged from: polygon.com


Soul Saga JRPG Kickstarter Ends with Funding Goal Tripled

Soul Saga JRPG Kickstarter Ends with Funding Goal Tripled

Indie role-playing game Soul Saga, the Japanese role-playing game “love letter” in development with Disastercake, ended its Kickstarter campaign yesterday with more than triple its initial funding goal of $60,000.

Closing out at $195,528 from 5,631 backers, Soul Saga will launch on Wii U, PlayStation 4, PlayStation Vita and for Windows PC, Mac and Linux through Steam. Designer Mike Gale, a former employee of Microsoft Studios, cites classic JRPG series such as Final Fantasy, Breath of Fire and Suikoden as well as Chrono Trigger as his inspirations for the title.

Currently, Gale is planning to roll out a closed beta for PC, Mac and Linux versions of Soul Saga in the near future. Backers who pledged $30 or more will receive access to the beta, which will include early prototypes of the game’s core mechanics and include between five and 10 percent of Soul Saga’s gameplay and story.

The campaign’s $200,000 stretch goal included an additional story mode focusing on Garen, the villain fighting against protagonist Mithos. Due to an additional $2,000 in funding received through PayPal, Gale has decided to include Garen’s story, allowing players to switch between Garen and Mithos’ point of view throughout the game.

Gale is still accepting donations through PayPal for one more month. All funds collected through PayPal will be put towards previously announced stretch goals, which include additional puzzles scattered across the world and an initiative to double the amount of in-game content.

Soul Saga is currently up for voting on Steam Greenlight and is expected to launch in July 2014.

Reblogged from: polygon.com

”linux-game-gaming-gamer-news” title="Linux Game Gaming News

Kickstarter project Soul Saga JRPG is funded for journey to Oterra in 2014

Put “JRPG-inspired” in your Kickstarter title, instant $100,000

Kickstarter project Soul Saga JRPG is funded for journey to Oterra in 2014

Another Kickstarter success this week as Soul Saga, a PlayStation-era JRPG inspired game of the same style. We’re talking and expansive and unique fantasy world, turn-based combat styled after Final Fantasy X, a visual style that channels the Final Fantasy remakes on the DS and 3DS, and of course — a lot of heart. Developed by one-man-team Disastercake, Soul Saga will be coming to PC, Mac and Linux in July of 2014 (and PS4, Wii U and Vita too if it gets $2000 more)

The Kickstarter goal for Soul Saga was placed at only $60,000, which means with Disastercake has a lot of work already put into it or he’s very confident in his ability to get a 20+ hour game done in a year. Funding currently sits at just under $80,000, but there are stretch goals all the way up to $250,000. The last of which doubles the size of the game!

It’s great to see Soul Saga, small game from an unproven developer, finding such success based off the hard work he’s already put in and the demand for real classical JRPGs. Seriously, if freakin’ adventure games can get multiple projects funded, why aren’t more studios making JRPGs? They’re easy money! Huge nostalgia base and virtually no real representation in modern gaming. Bless you, Soul Saga. Bless you.

Check out Soul Saga‘s Kickstarter page for more information, or feel free to back considering there’s still 16 days left in the funding period. $15 will pick up a digital key for Soul Saga when it’s released in July, 2014 — though that date is certainly tentative. Hopefully we’ll see and hear more news soon.

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Reblogged from: neoseeker.com

”linux-game-gaming-gamer-news” title="Linux Game Gaming News

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