Tag Archives: steam
A big announcement in gaming news. Now, due to the hard work of Feral Interactive. Who just announced another Linux #release, A Criminal Past, the new story #DLC for Deus Ex: Mankind Divided, is out. Hence #available now on Steam. So yeah, this is some significant gaming news here.
So the DLC is set before the events of Mankind Divided. Hence playing as covert operative Adam Jensen in his first mission for Task Force 29. While posing as a convicted criminal, Jensen is taken deep into a hostile, high-security prison for augmented felons. Since the mission is to track down and retrieve sensitive information from a fellow undercover agent.
A Criminal Past DLC for Linux
The games main story
So the year is 2029, and mechanically augmented humans have now been deemed outcasts. While living a life of complete and total segregation from the rest of society.
Now an experienced covert operative, Adam Jensen is forced to operate in a world that has grown to despise another of his kind. Armed with a new arsenal of state-of-the-art weapons and augmentations, he must choose the right approach, along with who to trust, in order to unravel a vast worldwide conspiracy.
A Criminal Past is available now on Steam for Linux and SteamOS, with a price of $11.99/£9.49/€11.99.
- OS: Ubuntu 16.10 or Steam OS 2.0 (64 bit required)
- Processor: Intel Core i3-4130, AMD FX8350
- Memory: 8 GB RAM
- Graphics: 2GB Nvidia 680 (driver version: 367.57) AMD GPUs are not supported
- Storage: 67 GB available space
- Additional Notes: AMD and Intel Graphics Cards are not supported at the time of release
- OS: Ubuntu 16.10 64-bit, SteamOS 2.0
- Processor: Intel Core i7-3770K
- Memory: 16 GB RAM
- Graphics: 6GB Nvidia 1060 (driver version: 367.57)
- Storage: 70 GB available space
- Additional Notes: AMD and Intel Graphics Cards are not supported at the time of release
So #Valve have made improvement changes to its Steam User Review system. Hence their attempt to “fine-tune” the actual relevance of the overall #reviewscore associated with each product. Which has been a long time coming for many Linux #games, to be honest.
So as of this week, review scores will no longer account reviews submitted by users who received the game for free. Hence keys sent via gift or during a free weekend. Which should make for some interesting results, particularly for indie games.
Since users that obtain games via gift or a free weekend can still submit a submit a review. This will no longer count towards a title’s overall score.
“With the changes we are making now, the review score (shown at the top of store pages and in various places throughout the store such as search results) will no longer include reviews by users that received the game for free, such as via a gift, or during a free weekend. Reviewers can still write comments. Customers that obtained the game in any of these ways, but the review will not count toward the overall review score.
We started rolling out this change earlier this week, and it will take a few more days for our system to completely update all reviews and re-calculate the scores. In the meantime, you may see the review score on a game change a couple of times depending on how many reviews come from the sources mentioned above.”
Since Valve rolled out the latest change earlier this week, obviously it will be a few days for the update to take effective. Hence the system will change completely for reviews and re-calculating overall scores.
As such, the company also warned that users and developers may see review scores change. Since this could happen a few times over the coming days. Valve also explain which game types will be affected:
“This change only affects games that are in the list as “for sale” on Steam. For free or free-to-play games, reviews by all users will continue to count toward their review score.”
It’s also worth noting that the change only affects games that are listed for sale on Steam. Free-to-play and such titles won’t be impacted by the latest tweaks.
Since this is the latest in a string of changes made by Valve. The company previously disregarding reviews submitted by Steam key users. While regaining slightly on those changes in the following update.
So #FumikoGameStudio #released the latest title in Linux #games, launching on Steam, including Mac and Windows PC. Pitting players in the roll of an artificial intelligence named Fumiko. While the character managed to escape the testing grounds, the voices tell the player where to go in the story-driven adventure. A surreal world is unfolding. So everything is unknown in the dystopian network of 2080.
Fumiko will be my first release and has been in development for 3 years. The main reason that it took me so long was that I was working part-time for 2 and a half of these years. I founded this little game studio in July 2016. Fumiko! is developed with the Unity3D Linux Editor. I’m putting a big focus of including as much open source software as possible into the development workflow. A short list of software used is Blender, GIMP, Audacity, FL Studio, Openshot, SimpleScreenRecorder, JACK, VIM, Terminator and Kanboard.
So it’s impressive to see such a game hitting Steam. Hence even more so where the Linux Unity3D editor is being used. While also taking advantage of other familiar open-source software for game development.
Check out the games Linux demo, available on IndieDB.
The games trailer:
- Your abilities are taking surreal forms over the course of the game as Fumiko is evolving
- The longest dashs and highest jumps you have ever seen
- Learn more about this virtual network of the 2080s and explore the lives of its inhabitants
- Break into threatful security systems in your search for answers
- Admire the beauty of a hand-crafted low-poly world
- Day-1 Linux and Windows support
- Supports the Xbox, Xbox360 and Steam Controller. Other gamepads are detected but might have wrong button & axis mapping. Using software to simulate an xbox controller should work.
Since this is a story-driven single-player adventure game, the player will enter a rabbit hole. Hence the network is preparing to stop you from becoming too powerful. Visit social hubs and protect the people from a threat yet unknown.
So Fumiko presents something different, a unique gameplay style. Now the story-driven adventure is available on Steam for Linux, Mac and Windows PC with a nice 25% discount until February 20th.
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After much anticipation, the wait is finally over. Elden Pixel’s #adventure #platformer game Alwa Awakening, now available through Steam. While #launching across Linux, Mac and Windows PC. Since the game is crafted with love, Alwa Awakening provides the charm and challenge of the 8-bit era. While it is likely to be near and dear to the hearts of even the most hardened of video game veterans.
Alwa Awakening boasts an impressive interconnected world of adventure, where players will guide Zoe through puzzles. While working to beat enemies and face off against powerful bosses. Awaken in the land of Alwa and free them from their nightmare!
Alwa’s Awakening platformer Features:
- A challenging NES-inspired adventure game
- Use the magic staff to solve puzzles and defeat enemies
- Find and unlock upgrades to your items and abilities
- Explore a large interconnected map in true ‘Metroidvania’ style
- A soundtrack consisting of over 25 8-bit tracks.
Alwa Awakening is available now on Steam for Linux, Mac and Windows PC with a price of $9.99 / €9.99 or the equivalent. Codes are still available now through Terminals, request yours and begin your quest today.
Need More? Check out the Soundtrack!
With the release of Alwa‘s Awakening on Steam, Elden Pixels will also bring the full soundtrack for release on YouTube and Spotify followed by a release on an actual NES cartridge! Yes, the soundtrack will work on your old NES console you used to play on as a kid.
Composed by Robert Kreese and featuring a guest song by Prof. Sakamoto Alwa’s Awakening is filled to the brim with catchy 8-bit chiptune beats that will stick with players even after they’ve finished playing!
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So two weeks ago Valve released a beta update for its Steam client including Linux. Since this added #Configurator support for Xbox 360 and Xbox One controllers for #games, along with #SteamController improvements. So now these features are available to everyone. Since these features are now part of the latest mainstream Steam client update.
Since Valve already added support for PlayStation 4 controllers last month. Hence now we see Xbox 360/One controllers and X-Input have all been added similar to the Steam Controller. So now gamers can connect and using almost any gamepad they want with Steam on Linux or PC. Of course, many games natively suported the Xbox controllers already. Yet this update means that games do not have to mess with JoyToKey or other keyboard-to-X-Input mapping programs. Since all recognized controllers can now tap into “the advanced mapping features of the Steam Controller Configurator.”
- Added XBox 360, Xbox One, and Generic X-Input controller configurator support. This allows all recognized controller types to use the advanced mapping features of the Steam Controller Configurator. Note that because X-Input currently lacks per-controller means of unique identification, all controllers of that type will share personalization and configuration settings. As they share the same inputs, Xbox 360/One/Generic controllers will all see each-others configurations when browsing. Automatic conversion will be attempted when loading configurations from other controller types.
- Unrecognized Generic X-Input gamepad style controllers will be recognized by the Steam Controller Configurator once their buttons have been assigned to match a generic gamepad layout.
- Recommended configurations specified for a game by the developer will now attempt to assign based on Controller Type.
- Added option to disable Guide Button issuing a Steam focus change. This is available through the Big Picture controller options menu. This allows better interoperability with other applications which use the Guide Button, such as PSNow.
- Added Single Button simple button mode for trackpads. This allows a trackpad to be treated as a single giant button.
Steam client Linux
- Improved interactions between the Steam runtime and host distribution libraries, which should let Steam work out of the box with open-source graphics drivers on modern distributions. If using an older distribution or running into problems, use STEAM_RUNTIME_PREFER_HOST_LIBRARIES=0 to revert to previous behavior.
- Unify close-to-tray behavior with other platforms. If using a distribution that doesn’t have proper compatible tray support, use STEAM_FRAME_FORCE_CLOSE=0
- Added idle detection, friend status will now automatically switch to Away/Snooze
- Fixed Steam not obeying SIGTERM, Steam will now gracefully exit when logging out of a session
- Fixed keyboard input and cursor switching in overlay for Vulkan applications
- Update Vulkan loader in the Steam runtime to enable Xlib support
- Updated libxcb in the runtime with a fix for DRI3-related crashes on open-source graphics drivers
Since Valve added a bunch of other controller updates to the latest Steam client. This includes rumble support for Xbox controllers and recognition of more third-party PS4 gamepads. So this includes some HORI, Madcatz, Armor pads and flight sticks. Al
So with native support for all these controllers. Recommended configurations specified for games will now have the client attempt to assign based on controller type.
Beyond controller support, the new client fixes several issues. Valve also added some love for Linux with over half a dozen updates and bug fixes.
So if you right-click on a game in your library now, there are some menu changes. Say goodbye to “Delete local content” and say hello to “Uninstall.” Another nice addition: the ability to move game install folders from the Properties > Local Files menu.