Mobile gaming and Super Meat Boy news Team Meat, known primarily for their punishingly difficult platformer with super tight controls, doesn’t seem like it would have too much… Continue reading
Tag: super meat boy
Team Meat found resounding success with the launch of Super Meat Boy across multiple platforms. Their newest project? A completely reworked version of Super Meat Boy for mobile… Continue reading
There’s renewed efforts going into MojoShader, the project by Ryan Gordon for dealing with Direct3D HLSL shaders on non-Direct3D non-Windows platforms. MojoShaders allows converting Direct3D shaders to OpenGL… Continue reading
GameSpot AU’s Laura Parker speaks to Super Meat Boy developers Team Meat and the filmmakers behind Indie Game: The Movie about the highs and lows of indie game… Continue reading
Independent game developer, designer, and gamemaker Phil Fish is crying silently on his couch in Montreal, Canada. Next to him, colleague and business partner Renaud Bedard is watching… Continue reading