Tag Archives: survival
The big talk in gaming news right now seems to revolve around Playerunknown’s Battlegrounds. Hence this #multiplayer online #survivalshooter takes on the #games like H1Z1 and even The Culling, head to head. With two days to go before this Unreal Engine 4 based makes a debut on Steam Early Access for Windows PC. Taking the scavenging sandbox style of gameplay and packing it into a murderous battle royale.
Since this is a last-man-standing shooter, the title is being developed with a focus on community feedback. The game is being created by developer Bluehole Inc, offering players a true survival shooters. Where everyone starts with nothing. So players must fight to locate weapons and supplies in a battle to be the lone survivor. Sound familiar?
Playerunknown’s Battlegrounds is a realistic, high tension game, set on a massive 8×8 km island. While including a significant level of detail for an Early Access release, highlighting Unreal Engine 4’s capabilities.
Playerunknown’s Battlegrounds official trailer:
So looking back in the genre, one of the earlist battle royale was an Arma 2 mod created by PlayerUnknown (aka Brendan Greene). Now, after helping develop and shape H1Z1: King of the Kill. Greene has now teamed up with the Tera developers Bluehole Studio. Basically developing a commercial Hunger Games. Not a bad deal considering the success of both the DayZ mod and H1Z1: King of the Kill.
Gameplay is straight forward, a battle royale consisting of 64 players on one 8km island. Each scavenging for weapons, vehicles, and supplies. Then taking a strategic stance to hide, sneak around and murder each other.
Seeing how most of those survival strategy shooters are somewhat janky, one well developed game with cross-platform support would be great. Even though I’ve never played King of the Kill, I do know that it is still the third-most played game on Steam. Behind Dota 2 and Counter Strike: Global Offensive of course.
So we reached out to Bluehole, hoping for some positive news and to confirm Unreal Engine 4. Here’s the reply:
“At this point, all of our resources are focused on making that Steam launch on 3/23.
Once we are settled with the Steam launch, we’ll be looking into other platforms, with consoles already being in our plans.”
Since this is not a definite gaming news confirmation, the developers are interested in further platform support. And while this is not a “no” to Linux, it looks like we will have to wait and see. Hopefully not too far after the Early Access release. Considering there are no further details being made regarding a Linux build, let alone any mention of Vulkan support.
Playerunknown’s Battlegrounds will be priced at $29.99 USD on Early Access on Steam March 23rd. With a plan to reach the full launch in a six months time frame. All while basing development on player feedback, adding new modes and mod tools.
While everyone may or may not be a huge interest in survival games. First person #survival Kona [official site] finally launches on Steam for Linux, Mac and Windows PC. And what might catch your eye in this gaming news is the purpose to survival and #exploration #adventure set in 1970’s Canada. Since players take on the roll of a detective investigating a town that’s mysteriously deserted during a fierce blizzard. Kona first caught our attention back in 2014 after it hit Kickstarter target, then a year of early access, Linux and Mac support, now we have the full launch.
What’s new in the Kona full release?
“If you played Kona on Early Access, you probably wonder what will change starting today. During early access, approximately 30% of the game content was available. Starting today, you can finally discover the rest!
You will also be able to find and drive a snowmobile and you can expect new encounters. Among other gaming news (we wouldn’t want to spoil the whole thing now, would we).”
Northern Canada, 1970. A strange blizzard ravages Atamipek Lake. Step into the shoes of a detective to explore the eerie village, investigate surreal events, and battle the elements to survive. The first instalment in a series of four games, Kona is a chilly interactive tale you won’t soon forget.
- Step into an interactive tale of mystery and investigate the perplexing quietness in the entire town
- Explore a vast, frigid Northern environment and battle the elements to survive
- Complete the first of four acts, each offering two to five hours of play
- Enjoy the atmospheric soundtrack featuring music by Quebec folk band Curé Label
- Experience the tale through the omniscient, third-person storyteller
- Go back in time with a vintage look and feel reminiscent of 1970s rural communities
Kona launches and officially available on Steam for Linux, Mac and Windows PC.
Indie development team NVYVE Studios have announced that P.A.M.E.L.A.. Hence the Unity 3D based #first person, #openworld, utopian, sci-fi, #survival #horror game. Now available on Steam Early Access, with Linux to follow.
Awakening from the depths of cryosleep in the glimmering fallen utopia of Eden. While P.A.M.E.L.A. challenges you to survive by exploring the remnants of the once great paradise. The Afflicted, the maligned citizens of Eden driven mad by a horrific biological outbreak stalk the vibrant streets and architecture of the game’s future idyll. The harrowing threat and a constant reminder that paradise must fall. So it’s only through your survival and exploration of the city that you will uncover the tragedy of humanity’s craving. Along with the technological and biological advancement, hence a perpetual thirst for a brighter future.
“We’re hugely excited to share P.A.M.E.L.A. with players across the world. Situating the core aspects of the horror survival genre within our handcrafted sci-fi setting. Yet not been without challenge but we believe P.A.M.E.L.A. now presents a unique proposition. Eden is alive with the richness and detail of a once functional city. Hence a perfect backdrop for the player’s own story of survival, and truth they will uncover. We hope players take delight in the world, in the quiet moments amidst the conflict ,” said Adam Simonar, Studio Director of NVYVE Studios. “Early Access represents the next step for the development of the game as we begin to work closely with the community. While evolving P.A.M.E.L.A., community input crucial to the features and content we will introduce between now and the game’s full commercial launch.”
Survival is paramount in P.A.M.E.L.A. Eden’s lone AI overseer, Pamela itself, will provide information on how to survive within the city. While bestowing amplified abilities upon you. Wield future, modular technology, hack into the city’s still functioning power grid. Yet enhance your body with bio-augmentations. This is all achieved through your holographic “AARM UI” system, the game’s seamless interface. Which projects directly into the game world to heighten immersion and build tension during battles. Hence the harrowing, disfigured antagonists, The Afflicted. So defence is just as important as attack, made possible by the game’s freeform base-building system. Since this enables you to build a personal safe haven amidst Eden’s hostile world.
Shifting deftly between glistening, utopian beauty and the horror of its disease ravaged citizens, Eden itself is a handcrafted marvel. Meticulously constructed by NVYVE Studios. The spatial and environmental flow of the city’s spaces evoke the metropolises of the real world. As you explore the city, scavenging for resources and defending yourself against The Afflicted. You will uncover poignant insights into the lives of individual citizens of Eden, both through the environment itself and discoverable data logs. So search Eden for over 200 unique pieces of loot and resources. All ranging from food to building materials and hi-tech weapons and upgrades. While you give yourself the best possible chance of survival. The city, though, isn’t just an environment to survive from. It’s blood covered environments reveal the depths to which the city has been lost.
P.A.M.E.L.A. debuted at GDC in March 2015 with an announcement trailer that immediately made clear the scope of the project and the chilling beauty of its fallen utopia setting. Shown again at GDC in 2016 and with two subsequent trailers, Rebirth and Downfall, P.A.M.E.L.A. release on Steam Early Access is the culmination of two years of intense work for NVYVE® Studios. The story, though, is not over yet. Early Access is just the beginning with regular updates provided on additional content and bug fixing in order to make P.A.M.E.L.A.’s full commercial launch later this year the most complete, terrifying and challenging experience it can possibly be.
NVYVE Studios redefines ideas of what a small team can do and will be revealing more about its release calendar and how players can help shape the future of this exciting new open world survival game over the coming months.
P.A.M.E.L.A. is available on Steam Early Access for $24.99 USD, £18.99, and €22.99. Linux support to follow, stay tuned for more details.
Have something to say? Login and leave your comment.
So Roots of Insanity is a #violent fps/tps, survival horror game coming to Linux, after the Windows PC release. While the game is designed and developed in Unreal Engine by Crania Games. Hence #gameplay tells the tale of Dr. Riley McClein as he tries to #survive through a maelstrom of first-person horror and mystery in the August Valentine Hospital. While also struggling with his epileptic attacks.
It’s just another late shift at August Valentine for Dr. Riley McClein. That is, until the night takes a turn for the worse when reality begins twisting into horror and chaos. So the player has to determine what is real and what isn’t as Dr. McClein. Hence trying to rescue your patients and uncover what is happening in this new eerie version of your hospital. Reality hasn’t left you entirely behind though; while you attempt to survive the night, Dr. McClein must also deal with the epileptic attacks. Can you hold onto reality in Roots of Insanity?
“We have a plan for Linux and MacosX port after release game. Actually we want to release our game’s macos and linux version one or two months after our game release if would be possible.”
Explore August Valentine Hospital in the new release date trailer:
Roots of Insanity is immersive combat system lets you hack, slash, kick, and shoot your way through August Valentine Hospital as you fight through this night of unexpected chaos. Experience the tale of Dr. Riley McClein as he tries to uncover what is going on at the hospital and deal with his own condition, as reality shifts around him in Roots of Insanity.
- Roots of Insanity is a FPS / TPS horror game designed and developed in Unreal Engine.
- Immersive combat system lets you hack, slash, kick and shoot as you fight for your life.
- Unique storyline with many unexpected twists and turns.
- Optional areas to be discovered and explored.
- Random loot system.
Add Roots of Insanity to your Steam Wishlist now! For more information about Roots of Insanity, visit RootsofInsanity.com, and be sure to follow @rootsofinsanity on Twitter and Facebook for the latest news and updates!
Roots of Insanity will be available on Steam for $9.99 USD April 3rd, 2017.
Have something to say? Login and leave your comment.
So it has been almost a year since the KONA #release on Early Access. Followed two weeks later by the Linux and Mac builds on Steam as the developers continue updating the game.
Hence now #developer #Parabole has launched a new trailer announcing the games release date, March 17th. Since the purpose behind Early Access, “interact with the Steam community in order to listen to players feedback. Improve the game, fix issues and add more languages before moving on with a rock-solid full-fledged launch.”
While this a substantial part of creating a successful game. The gameplay has also been extended, “the Early Access version contains around two to three hours of gameplay. While the final game is expected to be four to eight hours long.”
Northern Canada, 1970. A strange blizzard ravages Atamipek Lake. Step into the shoes of a detective to explore the eerie village, investigate surreal events, and battle the elements to survive. The first installment in a series of four games, Kona is a chilly interactive tale you won’t soon forget.
- Step into a surreal interactive tale of mystery and investigate the perplexing quietness in the entire town.
- Explore a vast, frigid Northern environment and battle the elements to survive.
- Complete the first of four distinct acts, each offering between three to five hours of gameplay.
- Enjoy the atmospheric soundtrack featuring music by Quebec folk band Curé Label.
- Experience the tale through the omniscient, third-person storyteller.
- Go back in time with a vintage look and feel reminiscent of 1970s rural communities.
Now that KONA is coming closer to a full out launch. Keep in mind the price will change, “we plan to gradually raise the price as we ship new content and features.”
Parabole games and the launch of Kona:
- So we’re keen to know how much the price will increase for the launch?
- The full price will be US $20 (exchange rate may differ depending on location)
- And will there be a launch day discount?
- There is a discount during early access to thank players for their early support. However, it is unlikely that there will be a discount on launch day.
- Has the gameplay actually been extended to 8hrs?
- We estimate play time to complete the game between 4 to 8 hours depending on your playstyle. However, if you really like to explore and/or want to unlock all achievements, you will probably play more than 10 hours.
Currently KONA is available on Steam for $17.99 USD on Linux, Mac and Windows PC.