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The Binding of Isaac Rebirth is getting a big Afterbirth expansion


The Binding of Isaac: Rebirth now getting even more add-on content sometime around the middle of this year, according to Edmund McMillen (developer). The titles first expansion, called Afterbirth, will “easily extend the gameplay time by another 100-200 hours,” he outlines, given the long list of new additions.

Here’s almost everything McMillen says in his post about the Afterbirth DLC.

  • 100+ new items
  • a full new game mode that will totally change how you play
  • 10 new challenges
  • a new playable character
  • a new alternate final chapter
  • new alt floors
  • new game endings
  • new final bosses
  • tons of new bosses and enemies
  • new item pickups, cards, pills, etc.
  • tons of new achievements and rewards for beating the game on hard
  • new co-op babies
  • new transformations

That’s quite a lot, if you consider how big and replayable The Binding of Isaac: Rebirth is already.

McMillen goes on to list fan-suggested challenges for the Afterbirth DLC, including a boss rush battle, one called “Sonic,” where the player starts with 99 coins and dies at zero. Along with “High Rule,” where a player is outfitted with Mom’s Knife, a shield, and a boomerang. They might not all make it into the actual DLC, but they are still some seriously good ideas.

The Binding of Isaac: Rebirth was released by McMillen and Nicalis last year for Linux, Mac and Windows PC, as well as PlayStation 4 and Vita.


The Binding of Isaac: Rebirth now released

In case you have yet to spot the title on digital distributions, The Binding of Isaac: Rebirth is #outnow. What are you waiting for?

The Binding of Isaac: Rebirth released linux mac windows pc

Anticipated #remake The Binding of Isaac: Rebirth arrived on Steam (with” Overwhelmingly Positive” reviews) and the North American PlayStation network today, so you can grab it for Linux, Mac, PC, PS4 and Vita for $15 – or free for PlayStation Plus members.

In a poop-joke laden press release, publisher Nicalis said the new version contains over 160 new unlockables as well as new bosses, levels, endings, characters and secrets; a new soundtrack; and an engine that runs at 60 frames per second.

Perhaps most importantly, it has local co-op play, which looks pretty sweet.

Check below is the feature list, edited only slightly for over-enthusiasm:

  • Over 500 hours of gameplay
  • 4 billion Seeded runs
  • 20 Challenge runs
  • 450+ items, including 160 new unlockables
  • Uber secrets
  • 10 Playable Characters
  • 100+ enemies with new designs
  • Over 50 bosses, including tons of new and rare bosses
  • Rooms FULL OF POOP
  • Mystic Runes
  • Upgradeable shops
  • Integrated controller support for popular control pads
  • Analog directional movement and speed
  • Tons of feature film quality animated endings
  • Poop physics
  • Over 100 specialized seeds
  • 2-Player local co-op
  • Over 100 co-op characters
  • Dynamic lighting, visual effects, and art direction
  • Did we mention poop?
  • All-new game engine @60FPS 24/7
  • All-new soundtrack and sound design
  • Multiple Save slots
  • The ultimate roguelike
  • A bunch of achievements


The Binding of Isaac Rebirth coming to Linux, Mac and Windows PC in November

The Binding of Isaac: Rebirth wonderful #roguelike from Edmund McMillen and Florian Himsl’s now has a release date of Novomber 4th for Linux, Mac, and Windows via #Steam. Along the PS4, Vita, on the same date. Just make sure you do not confuse Rebirth with The Binding of Isaac (sans “Rebirth”), which was released in 2011 for Linux, Mac, and Windows.

A sequel of sorts to 2011’s dungeon-crawler RPG The Binding of Isaac, the game will be more crazy and strange than ever before.

The Binding of Isaac Rebirth gif

“It’ll be awesome to finally give console players a chance to experience the weirdest thing I’ve ever made,” said the game’s designer, Edmund McMillen, whose portfolio includes 2010’s Super Meat Boy.

The game will feature over 500 hours of gameplay, ten playable characters, over a hundred different enemies, two-player coop, and will run at 60fps. More enemies, more playable characters, more gear, more upgrade possibilities, cooperative play, and — according to the press announcement — “rooms FULL OF POOP!” That’s why it’s being treated as a brand new game on the Linux, Mac and Windows PC side. You can find all sorts of info about what sets Rebirth apart from its predecessor in a FAQ on the game’s official website.


Developer of The Binding of Isaac: Rebirth unveils new character

The Binding of Isaac Rebirth developer unveils new character eden

Nicalis’ updated edition of the 2D #roguelike from 2011, The Binding of Isaac: Rebirth, will receive a completely randomly generated #playable character called Eden, lead designer Edmund McMillen #revealed in a spoiler riddled blog post.

“Eden will be the one and only character I’ll be officially spoiling on the dev blog and one of a few new playable characters you will be unlocking in Rebirth,” McMillen wrote. “I’m spoiling Eden, because they have been spoiled in the past. Eden is the fabled ‘mystery man’ I’ve talked about in interviews before I had a fully realized idea of what they would become… see Eden isn’t a man, nor are they a woman.. they just are.”

-all stats are randomized evenly (including hp) making sure not to ever set any stat so low that they becomes unplayable.

-the player is given 1 random pickup item (coin, bomb, key, pill or card)

-the player is given 2 starting items at random from the current pool of unlocked items in the game (avoiding 2 usable items)

-the player is given 1 of many of Edens white hair styles.. and the game starts.

“Eden is badass… I think everyone will love/hate using them, and the rewards for completing the game with Eden are so worth the effort,” McMillen wrote. The developer explained that the ability to play with a character with random starting items was the most requested feature for Isaac and it was also something he always wanted to do.

Rebirth is a full revisit of the original Flash-based game (pictured above), completely overhauled with a new art style. The game runs on a new engine, introduces more than 150 new items, three new playable characters and two player local co-op. Rebirth is heading to PlayStation 4, PlayStation Vita, Windows PC, Mac and Linux.

Reblogged from: polygon.com

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