Tag Archives: unreal engine 4

MOTHERGUNSHIP check out the newest trailer

mothergunship check out the newest trailer for windows games on steam and linux

Be it man or tree-frog, everyone is welcome in the resistance. Since players will be helping to fight off unending hordes of alien invaders.
Yet this is the second trailer for MOTHERGUNSHIP. So utilize humor and the sheer havoc provided by ceaseless waves of weapon-fire.
The developers at Grip Digital and Terrible Posture Games will literally immerse players into bullet-hell. Seeing the player is stuck aboard an orbiting spacecraft. While fighting interminable, procedurally generated enemies. All in an attempt to make it to a final boss. And due to sheer size alone, this instils fear in the hearts of even the bravest resistance commanders.


“I’m afraid I can’t talk much more about Linux yet. There are a few people on the dev team who are absolute Linux diehards. I will not likely know more until much further into development, about whether the game is destined for Linux.”

So MOTHERGUNSHIP is an explosive collision of a first-person-shooter. A bullet-hell genre, while the player faces off against nearly endless swarms of mechanical enemies. All while aboard randomly generated alien spaceships. With some of the largest bosses the FPS genre has ever seen. Therefore MOTHERGUNSHIP brings a fresh experience into the first-person shooter genre. Since this combines unique features and old-school first-person-shooter mechanics. Since the games coming to Steam for Windows, and hopefully Linux. Considering the fact that Unreal Engine 4 is being used for development. Check out the trailer:


  • Shoot – Face off against overwhelming odds in a brutal, non-stop combat. Forget negotiation, forget stealth, forget reloads. Just let go and kill them all.
  • Craft – For the first time ever, build guns exactly the way you like them, with the deepest gun-crafting system ever seen in a videogame.
  • Want to have a gun with twelve barrels that shoots homing rockets? Go for it!
  • Resist – Join the ranks of global resistance movement. Taking back Earth together with your friends. Cut through the alien fleet to reach the ultimate goal – bringing down the MotherGunShip.

MOTHERGUNSHIP is coming with a full release to Steam in 2018 for Windows. Yet Linux and Mac could be in the mix as well. Since it is still to early in the games development, there is no formal confirmation. Visit mothergunship.com to enroll into the resistance movement now. Get exclusive information, content and other members-only perks too.

City of Brass roguelite action “considering” Linux

city of brass roguelite action considering" linux windows games steam

Uppercut Games recently announced that the Windows version of City of Brass. Since the games release is do to hit Steam’s Early Access on September 18th 2017. Yet that leaves some question about a Linux build. Considering the games development uses Unreal Engine 4.

Linux support?

City of Brass is developed with Unreal Engine 4. No plans for a Linux port at this stage, but we are considering it.

Since this is not the best news, it’s time to share some hype. So we have issued a Discussion post on Steam. Therefore everyone can show some Tux love and hopefully see a Linux port.

So gameplay has players taking on the role of a daring thief. Since this a punishing, first-person rogue-lite, set in a procedurally generated. Sort of an Arabian Nights-themed metropolis. Armed with a blade and a whip that can grab, trip, disarm, stun or shatter. Players can also swing, players lash and slash. While tricking and traping their way through all manner of fiendish foes. Making it to each level’s exit before the sands of time run out.
Collect treasure and loot chests for weapon and armor upgrades. Or powerful relics on the way. But the city itself also has teeth. So players have to leap across pits, slide under sawblades. Avoiding spear, arrow or blade traps. Even evade or employ sprung paving slabs. Skirting around poison gas devices. All the while manipulating these dangers to their advantage against enemies.

About the Early Access version of City of Brass:

  • The initial Early Access version already has a core experience in place: a 12 level campaign with hours of replayability, in which players can reveal new enemies in each level, unlock new gear and relics, encounter new traps, develop evolving tactics and meet new genies, with solid, fun gameplay featuring combinative whip, trick and trap combat mechanics.
  • City of Brass will benefit from lots of iterative testing, tuning and feedback. Making it the best game it can be. So it’s coming into Early Access to balance the gameplay finely.  With feedback from a group of self-selecting people who like the concept.
  • Content and features already planned will take 4-6 months to add in, but given new ideas will be introduced, the overall period in Early Access is expected to be around 6-12 months.
  • There will be more enemy types, bosses, districts, secret areas, equipment (gear and relics), genies and traps in the Final Release, and the play overall will be more tightly balanced thanks to the period in Early Access. The final battle (which will be different based on decisions players make and strategies they employ) and the mysterious prize at the center of the city, will be withheld until the Final Release.
  • The Daily Challenge will be implemented in the Early Access version – players will be able to compete with friends on the Steam Leaderboard before it resets daily.
  • City of Brass will launch at a discounted price which will be increased before or once the game leaves Early Access, based on the quantity of additional content that’s added.

City of Brass will release for Windows on September 18th 2017 via Steam Early Access. Yet it’s time to upvote Linux and hopefully we will see a native port.

JCB Pioneer: Mars on Early Access – August 31

jcb pioneer: mars coming to early access linux windows games steam

Independent studio, Atomicom and publisher GamesCo, release details about JCB Pioneer: Mars. Hence the survival sandbox games launch on Steam Early Access, August 31st for Windows. While Linux support is yet to be formally confirmed. Since there is Steam listing available yet. So accompanying this announcement, the team is sharing a short video feature. Highlighting “Tools Of Survival”. While outlining the technology the player must rely on to successfully survive. And colonise the harsh Mars environment.
The video focuses on the beautiful, speculative space suits. Designed by Jim Bowers, co-creator of the illustrious Wipeout series, and the ultra-rugged. While also futuristic JCB vehicles, custom-designed by engineers at JCB. So players can master the alien landscape and ensure humanity’s future lies beyond planet Earth.

JCB Pioneer: Mars Steam Early Access Teaser Trailer:

So from the games video alone, the gameplay is very similar to Astroneer. Another Unreal Engine 4 game currently on Early Access. Yet that games experience relies on resource management and survival. While JCB Pioneer: Mars is more geared towards heavy equipment.

“We’re thrilled to announce the Early Access release date of JCB Pioneer: Mars. This is the first step players take on their journey to colonise the red planet,” says Andy Santos, Design Director of Atomicom. “With the Tools Of Survival video. Players have a taste of the custom-designed technology and how it is crucial to their survival.”

“We are hugely excited by the announcement of JCB Pioneer: Mars’ Early Access release date,” said JCB Worldwide Marketing Director, Michael Plummer. “Members of our design team have relished the opportunity to create these futuristic space vehicles. We’re delighted that players will be able to use JCB machinery on the planet Mars before using them on earth.”

What’s in the Gameplay

JCB Pioneer: Mars begins as the player awakens from a crash. Surrounded by the wreckage of their Lander vehicle. Amidst falling debris and hurtling winds. Survival is the first goal – locate oxygen and establish an outpost. Then the player slowly begins to establish him or herself on Mars. Learning to combat the planets fierce and hostile weather patterns. Beginning a larger operation of colonisation. Life-support infrastructure is crucial but so is mining natural resources. All part of a broader mission to save an ailing Earth.

So JCB Pioneer: Mars will launch on Early Access on August 31st for Windows. We are still waiting on further Linux confirmation, time frame or Steam Page.

Learn more about the game or check out the official website. Follow on Twitter and Facebook.

Helium Rain strategy simulation hits Steam

helium rain strategy simulation hits steam linux windows games

Helium Rain is a single-player space sim for Linux and Windows. Since the games now available on Steam Early Access, built with Unreal Engine 4. So we are keen to share some news.
Gameplay pits the player at the helm of a spacefaring company. Exploration, trading, station-building, piracy are all options. Helium Rain relies on both spaceflight and strategy, mixed together in a creative way. Destroying a freighter has a direct impact on the economy. While declaring war will make your environment more hostile.

Helium Rain – Early Access Trailer:

  • Realistic economy model with dynamic pricing, supply and demand
  • Strategy gameplay with procedural quests, world exploration, technology upgrades
  • 12 playable ships with weapon and engine upgrades
  • Fast-paced combat with a Newtonian flight model
  • Localized damage model for spacecrafts

Since space strategy sim genre is somewhat of a niche genre. Yet Deimos Games take things in a different direction.

Your ships have generators, radiators, weapons, engines, cargo bays or life support systems. Since they all work together. Every thruster on the ship plays a role. So make sure to aim for engines to keep your enemies up. Or send them spinning around by destroying power stations. Most ships have more than thirty individual parts. So players can customize the most important parts. Maintaining the main engines, attitude control thrusters, weapons and hull colors.

Your competitors are independent factions, companies with the same goal as yours – ruling the system. They will try to undercut you, or even attack you if you become a threat to them. But don’t be too quick to destroy them, as war can break the supply of resources you depend on ! Attacking freighters will destroy resources, making them costlier, with the potential to cause an economic crisis.

Helium Rain is available in Early Access on Steam for Linux and Windows. Yet there will be DRM-free releases for the games Windows and Linux builds as well.

Fictorum magic RPG releases, coming to Linux

fictorum magic RPG releases dev say linux and mac coming to windows games

Fictorum the magic based action RPG releases on Steam and GOG. Which encourages players to call forth the biggest ball of fire possible. While shooting it full-force at enemies. Since there is no need to put those destructive urges on the back-burner. because available now on Windows.

“I do think it’s reasonable to say that you can expect a Linux port. All I can say for sure is that Linux support is one of our top 3 priorities after release (Mac and Mods being the other 2).”

So does spell-slinging with reckless abandon catch your attention? Do you want to single-handedly take down the games evil empire? Then here are three handy reasons why you need this one-man magic machine in your life:

  • ONE. Right from the get-go, wield the power to level castles in showers of debris. As you grow stronger, up your magical arsenal. Learning to level even larger castles in even larger showers of debris. Since flying debris is a great Inquisition-squashing weapon.
  • TWO. Customize your magic arsenal on the fly with spell-shaping. Whether you want to make your lightning arc between enemies. Or home into nearby targets while setting up a trap of massive ice pillars. Since there’s a rune for you. Simply hold down your right mouse button and give shape to the destruction. Yet ensuring no obstacle is immune to your magical will.
  • THREE. No two adventures are the same as. Since players traverse a procedurally generated world map. Hunting for the Grand Inquisitor. Stay one step ahead of the Inquisition forces. Since you will have to chart your journey in the next evolution. Choosing your own adventure.

Fictorum Release Trailer:

Fictorum Features:

  • Destructible environments: Turn villages and castles against their inhabitants with well-placed spells. While reducing them to deadly, flying debris.
  • A new kind of spellcasting: Arm yourself with the games wide array of spells and then unleash their true destructive potential. While altering their effects on the fly with spell-shaping.
  • Choose your own adventure: Navigate a procedurally generated world map as you make choices. Since these will alter the flow of your journey. Do you stop to help a wealthy town in need, or do you save your energy for later?
  • Relive your past lives: Visit the Void to read up on the exploits of your previous incarnations. Examining the choices that led them to their ultimate fate.

The games plan going forward, according to the Discussion post:

Our first 3 priorities are:

  1. Fixing Bugs as we find out about them (I’m sure we’ve missed some)
  2. Mac and Linux Support
  3. Mod Support

While Fictorum is an action RPG that laughs at the idea of limiting your magical potential. Since it releases now on Steam and GOG for Windows. So there’s no better time than now to become the wizard you always dreamed of. Be sure to follow @Scraping_Bottom or visit the official website.

Since the game releases on Windows, the Linux build is enroute. Yet there is no set release date since the developers are focusing on game fixes right now.