Tag Archives: virtual reality

Holodance VR likely to see a native release

holodance vr likely to see a linux and mac release via steam games

Holodance is a Virtual Reality rhythm game that will likely see Linux and Mac support beside Windows. The games currently available on Steam Early Access for Windows VR. Development is also using Unity 5.6. Which means Linux and Mac will happen.

Serious Sam VR: The Last Hope and Linux?

Serious Sam VR: The Last Hope and Linux

The Linux #community seems to be all a-buzz over the recent #announcement of Serious Sam VR: The Last Hope and native VR support. Developer Croteam issued a direct post outlining support for SteamVR on Linux using the Vulkan API.

“Yes, seen that demo. We will be supporting SteamVR on Linux via Vulkan as soon as it becomes available.”

The coming release looks to be visually impressive, as seen in the trailer below.

The performance of Vulkan on Linux let alone SteamVR has us curious. What is the expected frame rate? What are the hardware specifications compared to Windows?
All of these details are yet to be answered, as the current instalment of the Early Access release for Serious Sam VR: The Last Hope looks interesting. Especially the system requirements below. While taking into considering the somewhat apparent hardware overhead typically associated with Linux games, at present. One must wonder if the suggested specifications will be the same or moreso on Linux?

Serious Sam VR: The Last Hope System Requirements

  • OS: Windows 7 64bit
  • Processor: Intel Core i5 – 4590 equivalent
  • Memory: 6 GB RAM
  • Graphics: AMD R9 290 or NVIDIA GTX 970
  • DirectX: Version 11
  • Storage: 10 GB available space
  • Additional Notes: HTC Vive VR headset plus hand controllers


  • OS: Windows 10 64bit
  • Processor: Intel Core i7-6800 equivalent
  • Memory: 8 GB RAM
  • Graphics: AMD Fury or NVIDIA GTX 1070
  • DirectX: Version 11
  • Storage: 10 GB available space
  • Additional Notes: HTC Vive VR headset plus hand controllers

The recommended specifications show a six-core i7 6800 CPU with a GTX 1070.
How many gamers are running that sort of hardware right now, honestly? Unless you’re a hardcore gamer, chances are you will not be running the later hardware.
The minimum requirements are a bit more realistic, where a current i7 4790 CPU and a GTX 970 could have a decent advantage to test out some gameplay. We are aware the spec’s outlined a higher end i5, and AMD graphics may or may not play into the VR support factor on Linux.
So we can definitely outline, that to get the better experience for SteamVR on Linux there will have to be a hardware upgrade. Plus the price of the HTC Vive at roughly $799 USD on top of that. And Serious Sam VR: The Last Hope gameplay will have to be on par with your expectations after making your purchase on Steam.

One point we can be sure of here, Croteam have their work cut out for them. Depending on your CPU and system build, all these factors could vary, but Vulkan support will have to be on-point in order to keep up with similar hardware performance as the whole VR gaming experience on Linux is obviously still new. But our advice, WAIT!!


Epic Games releases the State of Unreal at GDC 2016 with some amazing technology


Seeing this is the weekend, kicking back and getting some insight into #UnrealEngine4 #capabilities, kicking off GDC 2016 by none other than Epic CEO, Tim Sweeney. This discussion touches very briefly on the Vulkan API but does go into the latest Unreal Engine #news on community growth.
Highlighting Unreal Dev Grants, the now available VR Editor, and Oculus launch titles. Watch the incredible Hellblade: Senua’s Sacrifice live demo, and also see the powerful new Sequencer cinematic tool in action.

Spoiler, there seems to be quite a bit of focus on the Oculus Rift. Personally we are all in favour of the HTC Vive, as it is the Steam VR. And hopefully does most of the same, if not more than the Rift.

Also, make sure you watch the video to the very end. 🙂

PS. We did reach out to Ninja Theory regarding Linux support for Hellblade: Senua’s Sacrifice, but currently we are waiting on a reply.


Valve launched beta test SteamVR Desktop Theater Mode

Valve has announced the launch of an early beta #test for the SteamVR Desktop Theater Mode, enabling gamers to play #nonvirtual-reality #games with VR systems.

The new mode will work with the upcoming HTC Vive virtual reality headset, to be shown off at next week’s Game Developers Conference 2016 in San Francisco. A technology is xpected to be a $30 billion market by 2020, according to tech advisor Digi-Capital. While GDC is expected to be full of VR companies trying to win over hearts and minds.

This mode has not been visible yet, but it looks like a way to provide further content on VR systems. But right now not all that many dedicated VR games available yet, making it unlikely to cause anyone to buy a new VR system. Giving people something to do on VR while waiting for more content.

P·O·L·L·E·N exploration adventure coming to Linux, Mac and Windows PC in 2016


Mindfield Games today announced that its #firstperson virtual reality and PC #exploration adventure P·O·L·L·E·N, has been Greenlit on Steam Greenlight in a record breaking 36 hours. P·O·L·L·E·N is a strikingly beautiful first-person psychological space #thriller where everything object or machine and their hidden features can be interacted with. Designed and optimised to be played on a PC monitor or in Virtual Reality, players expand the story inside the Saturnian moon’s Research Station M by searching for clues, unlocking new areas by solving puzzles, and finding out what hides under Titan’s surface.

“We’ve been blown away with the feedback from the Steam community, the overwhelming positive comments and the fact that P.O.L.L.E.N has been Greenlit in a record-breaking 36 hours”, said Olli Sinerma, Co-Founder of Mindfield Games. “In P.O.L.L.E.N we chose to do first person virtual reality where you will no longer be playing a game – you are inside it. The 86% of yes votes on Greenlight shows that people want to experience this too”

Inspired by science-fiction classics Solaris, 2001: A Space Odyssey and Moon, as well as adventure games Gone Home and The Dig, P·O·L·L·E·N is a first-person space exploration game set on Titan, the only moon in the solar system with an atmosphere and vast liquid seas, where life may exist. P·O·L·L·E·N. places the player inside the suit and helmet of a space mechanic in a fully interactive world where each object has a functionality and action.

P·O·L·L·E·N, will be coming to Linux, Mac and Windows PC in Early 2016, which will support HTC Vive, OSVR, Oculus Rift and traditional display. Later in the year P·O·L·L·E·N will also be available for PlayStation 4 and supports PlayStation VR.

For more details, check out the official FAQ, follow Mindfield Games on Facebook, Twitter and YouTube.




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