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The Spire Rises expands the RTS grand strategy

the spire rises expansion for AI War 2 rts grand strategy game on linux mac windows pc

The Spire Rises expansion for the RTS grand strategy game AI War 2 on Linux, Mac and Windows PC. Thanks to Arcen Games who are eager to continue to share good news. Available on Humble Store, GOG and Steam.

The real time grand strategy game AI War 2 is expanding with The Spire Rises. Which is also available on Linux, Mac and Windows PC. So if you’re bored, now is the time to take on the challenge.

The Spire Rises expansion:

In addition to some new capturables, turrets, and other ships. Which is certainly available in any game once this expansion is installed. There are two major new factions.  The Scourge is your greatest foe. Also the smartest and most dangerous sub-group of the AI. The Fallen Spire is your greatest ally. While providing you with unprecedented firepower.

You can use both factions, either, or neither in your campaigns as you wish. Thanks to lobby customization options. You can certainly force the Scourge to be your ally against other foes, if you prefer. Face the challenge on Linux, Mac or Windows PC.

The Scourge

The Scourge are an optional faction in The Spire Rises. Which can also be enabled via the lobby. Or by activating a beacon in any game.

  • Since The Scourge provides a new way for the AI to be more active and attack the player in new ways. For example, they can build a few cloaking ships. Then suicide them into your economic command stations behind your defenses.
  • Give the player some juicy infrastructure targets to destroy and weaken the enemy. It’s always fun to destroy your enemies’ production facilities.
  • The scourge’s units can organize themselves into Fireteams. While granting them great flexibility and the ability to coordinate their attacks across the galaxy. Fireteams were developed to power the Scourge. Although they are now also working for a number of other factions.
  • A giant scary ship, the Nemesis can come around if you REALLY get into it with them. But running into Subjugators prior to that is bad enough.
  • The Scourge are canonically allied to the AI. But you can have player-allied scourge or independently-teamed scourge (Marauders, Nanocaust and Scourge as a team is terrifying).

The Lore

Lore: The AI felt a need for a subsidiary force to wipe out small annoyances. And not need to bother its main Processors with petty things. The AI took various races they have conquered in the Arcenverse. Twisting them by genetic engineering, and fused them into a new and powerful force. So it is able to crush its foes now in The Spire Rises. The primary races the Scourge use are the Thoraxians, the Peltians, the Neinzul, the Evucks,the Burlusts… and even Spire.

AI War 2: The Spire Rises Trailer (Linux, Mac, Windows PC)

Fallen Spire

The Fallen Spire are an optional faction that can be enabled via the lobby. Or by activating a beacon in any game.

The core of the gameplay is epic battles to capture the spire relics, and powerful ships and cities you get as a result.

  • Get some Really Big Weapons that scare the mess out of the AI.
  • Build entire spire cities of various complexities and styles, which upgrade as you build more cities and more structures.

The AI now has a reason and ability in The Spire Rises. Since they can bring back extra galactic forces from their mysterious “main war”. So they can fight you and the spire openly.

Main war:

  • You have the freedom to push all the way to an alternative victory condition via this faction, or to just build up one or more cities and make use of the extra firepower.
  • Experience the fallen spire on a gradient scale, doing some of it as you wish, not having to choose “completely fallen spire” or “completely not fallen spire.”
  • Let us explore a bit more of the spire lore than we have in prior games.
  • Give players a chance to “smash the galaxy for fun and profit” by going for a mark 7 city. Well above the mark 5 level that is part of the alternative victory condition. At this point you’re just rubbing it in, but it feels so satisfying to be the big one for a change.

The Spire Rises

Lore: The AI has crushed the Spire empire in their home galaxy. Some Spire units have now in our galaxy and they can rebuild their empire and take revenge. The AI has captured a lot of Spire reactors and is experimenting. Trying to harness their power in cloaking research laboratories. With The Spire Rises, there are also some hidden spire relics spread about the galaxy from past battles.

What Else Is There?

Without spoiling every last thing (that’s what the wiki is for):

  • 30+ new turrets for you and the AI to use; vastly more than in the base game.
  • Tackle Drones, Bombards, Viral Shredders, and Tesla Torpedo Frigates
  • Five new Arks to find and capture in any game!
  • A variety of new game mechanics used by the new Arks, turrets, and so on.  Any mods can make use of these new mechanics, whether you have the expansion or not.
  • Four new minor capturables to find throughout the galaxy as you’re chasing larger targets.
  • Dozens upon dozens of new ships and structures in the scourge and fallen spire factions.
  • Integration with the base game factions!  Macrophage, Nanocaust, and Marauders can interact with the Spire. Building unique new units if they’re also active while you play fallen spire.
  • Additional music!  Not as large an addition as in some past cases, but some really exciting pieces.

Added To The Base Game Concurrent With This Expansion

A lot of things for the base game got major upgrades. At no charge to AI War 2 owners, as they creat the The Spire Rises expansion.

  • “Fireteams” from the scourge were backported into the AI itself, and the scariest other factions, making the AI vastly smarter in general.
  • Improvements to targeting and other AI efficiency and performance improvements benefit all the factions, expansion or otherwise.
  • A major upgrade to the lighting and materials used in the game makes everything prettier.  We had to retouch all of the existing ships and structures from the base game to make this happen.
  • Loads of requested features, such as the ability to load quick starts (or even savegames) into the lobby for further customization before starting a new game.
  • The Extragalactic War features that the AI brings out against the Fallen Spire are technically part of the base game, so that any other faction or mod can use them in the future if desired.  We didn’t want to gate that off.

How Does This Compare To AI War Classic?

AI War 2 grows even larger with this new massive expansion, The Spire Rises. Available for Linux, Mac and Windows PC. While bringing this plus the base game roughly on par. Including the amount of content in AI War Classic. Plus its first four expansions. But that downplays the fact that it emphasizing quality over quantity. Despite the sheer scope of things.

The Spire Rises is available now for $7.99 USD. Supporting Linux, Mac and Windows PC. With a digital release on Humble Store, GOG and Steam.

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