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Total War Saga – Creative Assembly’s new game

total war creative assembly's new creation in linux mac window games

Creative Assembly have shared initial plans for a new class of historical Total War game. While games launch will be under the badge of “A #TotalWarSaga”. Since there is no mention of Linux, Mac or #Windows support. The #games details are still limited, so be patient.

Therefore, this new spin-off series will arrive with gamers. Before the next major historical release in the franchise. While Creative Assembly are promising a busy time for historical strategy fans.

In a blog post on , Jack Lusted, Game Director of the first forthcoming Total War Saga title, explains what fans can expect from this new class of Total War game. Building on previous titles, Total War Saga will centre on pivotal flashpoints in those eras, such as civil wars, renowned conquests and political upheavals.

When we talk about games based around these moments in history that lasted months or years. we don’t mean short Total War games. They’ll have a narrower focus. But they will still be the epic sandboxes players are familiar with. Again, Fall of the Samurai is a perfect example of this. The period covered in that game was compressed down to a few months. But a lot happened within those months. Future Total War Saga games may also cover time periods that short where a lot happens. While others may cover conflicts spanning a couple of decades but still focused on a single geographic area.

To help show the kind of scale we’re talking about. The game that I’m currently working on has a map that is comparable in gameplay size to Total War: ATTILA (Linux, Mac, Windows). But focused on a smaller geographic area. And the campaign will take as long to complete as any other Total War title does. Focusing on a single geographic location in this way. Allows us to go into greater detail with the period and setting.

We’ll announce it properly in the next few months. But I can say that it’s another spiritual follow-up to Total War: ROME II. Like Total War: ATTILA, and moves the time period forward in much the same way. It’s great being able to build on and optimise the tech and the content from those games. Like the work we did on ATTILA with Age of Charlemagne. Especially for a moment in history we’ve not spent enough time with yet as a studio.

Similar in scope and focus to Fall of The Samurai, the best-selling standalone follow-up to SHOGUN II, the first Total War Saga will continue on from ROME II and ATTILA, presenting a thrilling new challenge in a focussed geographical area.

For more details on the first Total War Saga, read Jack’s blog-post. Since Creative Assembly are not giving away any details for Linux, Mac or Windows. At least not just yet.

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