Unexplored 2: The Wayfarer’s Legacy announces the Scavenger Hunt plus we have the games Linux support update. Thanks to feedback from developer Ludomotion. Who are also running a crowdfunding campaign on Fig. Which does not have a pledge goal, but a roadmap.
Ludomotion is delighted to announce the Scavenger Hunt update. Due to launch next week as part of the Open Access Fig campaign for Unexplored 2: The Wayfarer’s Legacy. Since the base $25 pledge tier comes with Alpha access.
Released as a milestone reward, the update will give backers of the roguelite action-RPG a chance to embark on a quest to find one of five hidden statues. Players who are first to find one of the statues will have their adventure immortalised in the final game. The hunt starts next Wednesday, 14 August, at 1PM PT / 10PM CEST / 9PM BST. The game should also work just fine via Wine on Linux.
More details of the Scavenger Hunt update can be found here.
Linux Support:
The game is being build in Unity, so a Linux port should be easy enough.
So this is some good news for Unexplored 2: The Wayfarer’s Legacy. Mind you the studio is unable to confirm day one support in 2020. But it’s also a bit early to tell. Ludomotion is positive about Linux. Which is also a fine reason to support the Fig campaign.
Unexplored 2: The Wayfarer’s Legacy – Fig campaign Trailer
Unexplored 2: The Wayfarer’s Legacy is a roguelite action RPG. Also a huge sequel to the critically acclaimed indie gem, Unexplored. Leave the Dungeon of Doom behind. So you can venture into a vast, wondrous world. And most importantly you will embark on a heroic quest. Working to destroy the mysterious Staff of Yendor.
Explore beautiful landscapes and discover hidden marvels. Also magical creatures and dangerous foes. Most importantly, make brave choices and put your faith in good fortune. Featuring a unique legacy system. Plus advanced procedural generation technology. And also rich yet original story telling. Unexplored 2: The Wayfarer’s Legacy is an adventure like no other.
Features
- Legacy system: the actions of past heroes impact the fortunes of those that follow. Above all, use your legacy wisely and give following adventurers greater hope. So they can complete their quest.
- Permadeath in a persistent world: when a hero dies, they stay dead. But you can choose to return to the same world with a new adventurer. Since you will have knowledge of what lies ahead. Or, if you prefer, begin a new adventure in a completely uncharted world.
- Generative story telling: there is no planned script in Unexplored 2. Since every adventurer’s goal may be the same. Destroying the Staff of Yendor. But every hero will have their own unique story. Both from the events and encounters that happen along the way.
- Procedural generation: Ludomotion’s proprietary technology generates content. Since it feels designed by humans, not algorithms. Creating a near infinite number of new lands and places. Also new stories and challenges to discover.
- Orchestral adaptive soundtrack: an intricate system allows Unexplored 2‘s music to be arranged reactively. So that making subtle changes to the score at appropriate times. This can be at a moment of high emotion. Or simply to provide predictive setting.
Unexplored 2: The Wayfarer’s Legacy will launch on Windows PC in 2020. With Linux in the mix as well. Check out the Fig campaign. And make sure to Wishlist on Steam.