#Valve has a major change to the Steam Workshop which gives modders an option to sell creations directly to #gamers in the open, unregulated #market. Up to now mod‘s for games were given away by the modder free of charge. Now Valve wants to change the game for the modding community. The recently announced that they will now allow modders to start selling their creations on Steam.
There are mods that you need to pay for, some that are free, but gamers looking for mods can do so all in one place. As one of the largest gaming portals at the available, Steam is the go-to place for gamers looking for mods anyway, and now with an added options to create and sell them. This should prove to be very interesting.
Valve’s Tom Bui, “We think this is a great opportunity to help support the incredible creative work being done by mod makers in the Steam Workshop. User generated content is an increasingly significant component of many games, and opening new avenues to help financially support those contributors via Steam Workshop will help drive the level of UGC to new heights.”
The fist title to have access to this new mod system is Bethesda’s The Elder Scrolls V: Skyrim. While this does not affect Linux in anyway, there are 19 paid mods have been listed already, ranging from as low as $0.30 up to $7. On top of this, neither Bethesda or Valve will not take part in the market, giving gamers the choice to upload what they want and price it as they choose. The downside of all this is the possibility of downloading some poor mods. Seeing the success and mods now available for Dying Light or massive amount currently available Cities: Skylines, this could get interesting.
There is a safeguard though, a 24 hour refund option is part of the Steam Workshop policy. So if you are not sold on the mod, voila, refund.