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XO sci-fi strategy for Linux, Mac and Windows PC reached funding goal in just 12 days

XO sci-fi strategy for Linux, Mac and Windows PC reached funding goal

Despite many projects struggling on Kickstarter as of late, Jumpdrive Studios managed to reach their funding #goal in just 12 days. The team behind XO was attending Galacticon, a sci-fi convention in Seattle run by Battlestar Galactica enthusiasts, when they surpassed their $40,000 goal.

“I was hanging out in a bar called ‘The Grizzled Wizard’ on Friday night rallying our backers on Twitter and Facebook,” said Corey Warning of Jumpdrive Studios. “I think I may have made a bit of a scene when I got that e-mail from Kickstarter…”

[kickstarter url= width=”480″]

XO is a sci-fi strategy game for Linux, Mac and Windows PC, which was announced on Square Enix Collective back in April of this year, and the Portland based group behind the title has been working on the project full-time ever since. A week before their Kickstarter launch, Jumpdrive confirmed they had been approved by the Collective, receiving their support during the campaign. “There was a lot of confusion in the beginning” reflects Corey. “Some people thought Square Enix was giving us money, or publishing XO, which isn’t the case. At this time, they are supporting our team with production advice and a boost in our marketing efforts.”


  • XO is a single player game in development for Linux, Mac, and Windows PC
  • The game unfolds in real-time but gives you the ability to pause the action and issue commands
  • XO focuses on tactics, operations and big decisions over micro-management
  • How you respond to events will have lasting effects on the people in your fleet
  • Most of the gameplay is procedurally generated: events, starships, star systems, planets and personalities
  • Newtonian physics govern starship movement in a 2D plane
  • We believe in Permadeath

XO sci-fi strategy for Linux, Mac and Windows


On top of their Kickstarter success, XO was greenlit on Steam after just 8 days on Greenlight. The team also stated they would be working with Humble Bundle to fulfil digital rewards (including Steam keys) to their backers.

A recent update on Kickstarter revealed that Jim Guthrie (Superbrothers: Sword & Sworcery EP, Below, Indie Game: The Movie) has begun working on an original soundtrack for XO. Jumpdrive has also released music stems for fans and backers to create remixes and reimagined versions of Guthrie’s theme song heard in XO‘s Kickstarter trailer.

The request comes as part of XO‘s stretch goals, which look somewhat different than most projects on Kickstarter. Instead of reaching for a higher funding number, Jumpdrive is asking the community to contribute to their social marketing efforts by sharing posts on Facebook and Twitter, and creating fan art, fan fiction, or dressing up in XO cosplay.

To learn more and to see the list of stretch goals for the sci-fi strategy, visit XO’s Kickstarter. And make sure to follow on Facebook and Twitter.

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