Zipline Games, a mobile game company and developer of the Moai game development platform, announcing support of Google (News – Alert) SDK said that developers of Moai will now be able to publish their games to Chrome Web Store. This will enable in-browser play with the latest build of Google Chrome which supports OpenGL ES 2.0.
At the Game Developer Conference Online, Moai will be backed by Google as a gaming platform featuring its Native Client SDK.
In a release, Todd Hooper, CEO of Zipline Games, said, “Native Client is huge. We’ve talked to a dozen web-based social game developers who are ramping up mobile development efforts, and we know very successful iOS and Android (News – Alert) game developers who are planning for web distribution of their titles. Moai support for Google’s Native Client SDK gives both of these groups a terrific alternative to full game ports for each new platform. We’re very pleased to see Google leading in this area by supporting Native Client and OpenGL in Chrome.”
Zipline’s Moai Platform which is touted as a mobile platform for pro game developers, has been designed to provide cloud-based game services in addition to supporting the development of iOS, Android, as well as Native Client titles based on the Lua language script. More information about the Moai platform can be accessed via a beta account at https://www.GetMoai.com
Berkeley Malagon, CEO of DistinctDev, Inc., a mobile games company with over 20 million players, said, “There’s been a lot of buzz about HTML 5 becoming the new app model for cross-platform browser and mobile games. While we’re looking forward to the tech maturing, we just don’t think it’s there yet. Platforms like Native Client and Moai are much more interesting as a cross-platform strategy for The Moron Test and the other mobile games we’re building. We get darn close to full code reuse across platforms, plus native-app-level performance and stability that just aren’t possible with mobile web technologies today.”
Zipline Games has focused its attention on clients and mega-hit iOS and Android titles involved in mobile development initiatives. The company’s Moai solution has already been used in Crimson, Steam Pirates, which is a free app developed for iPad, and in BubbleBall, which is a puzzle game that has already seen 10 million downloads since its release.