The Escapists 2 prison break strategy releases

the escapists 2 strategy releases for linux, mac windows in steam games

The Escapists 2 is the creation of former roofer, Chris Davis. Since the games release is now available on Steam and Humble Store. Launching on Linux, Mac and Windows.
Hence the solo indie developer of Mouldy Toof Studios. Chris originally developed The Escapists in Multimedia Fusion. Since this is a program which he was originally included on the cover disk of a magazine he bought as a child. Davis took to Kickstarter with The Escapists back in 2013, where it successfully raised just over £7000. While being successfully greenlit by the Steam community with 96 hours. Gaining the attention of Team17’s CEO, Debbie Bestwick MBE. The Escapists joined Team17’s games label in February 2014. Hence Team17 going on to help co-develop the game, recreating The Escapists from scratch in Unity. Due to being able able to bring the game to a wider audience on Linux, Mac and Windows.

Since its initial launch in 2015, The Escapists celebrates over 4 million downloads. Yet now the combined forces of Mouldy Toof Studios and Team17 are back. This time with the fully-fledged sequel releases on Steam and Humble. The Escapists 2 introduces many fan requested features. Such as the addition of local and online multiplayer for up to four players. Which is a first for the series.

The Escapists 2 Features:

  • A dedicated tutorial, Precinct 17, for new players to learn the basics of prison life
    10 unique themed prisons to escape from including 3 transit prisons
  • Play each prison solo or multiplayer with both local and online co-op and versus modes for up to four players
  • Drop-in, drop-out online multiplayer experience. Carefully plan and execute an intricate escape from your initial incarceration with your fellow inmates either online or locally, or simply hop into an existing game already in progress to help pull off the final touches of the escape!
  • A brand-new combat system to make every prison brawl even more bruising
  • Create your con with over 300 customization to create your perfect prisoner
  • New ways to escape
  • New items to craft – Build yourself a homemade Taser to knock out guards plus many more!

The Escapists 2 is now available on Steam and Humble Store and PC, Mac and Linux. Yet the games releases also coming to the Nintendo Switch at a later date.

City of Brass roguelite action “considering” Linux

city of brass roguelite action considering" linux windows games steam

Uppercut Games recently announced that the Windows version of City of Brass. Since the games release is do to hit Steam’s Early Access on September 18th 2017. Yet that leaves some question about a Linux build. Considering the games development uses Unreal Engine 4.

Linux support?

City of Brass is developed with Unreal Engine 4. No plans for a Linux port at this stage, but we are considering it.

Since this is not the best news, it’s time to share some hype. So we have issued a Discussion post on Steam. Therefore everyone can show some Tux love and hopefully see a Linux port.

So gameplay has players taking on the role of a daring thief. Since this a punishing, first-person rogue-lite, set in a procedurally generated. Sort of an Arabian Nights-themed metropolis. Armed with a blade and a whip that can grab, trip, disarm, stun or shatter. Players can also swing, players lash and slash. While tricking and traping their way through all manner of fiendish foes. Making it to each level’s exit before the sands of time run out.
Collect treasure and loot chests for weapon and armor upgrades. Or powerful relics on the way. But the city itself also has teeth. So players have to leap across pits, slide under sawblades. Avoiding spear, arrow or blade traps. Even evade or employ sprung paving slabs. Skirting around poison gas devices. All the while manipulating these dangers to their advantage against enemies.

About the Early Access version of City of Brass:

  • The initial Early Access version already has a core experience in place: a 12 level campaign with hours of replayability, in which players can reveal new enemies in each level, unlock new gear and relics, encounter new traps, develop evolving tactics and meet new genies, with solid, fun gameplay featuring combinative whip, trick and trap combat mechanics.
  • City of Brass will benefit from lots of iterative testing, tuning and feedback. Making it the best game it can be. So it’s coming into Early Access to balance the gameplay finely.  With feedback from a group of self-selecting people who like the concept.
  • Content and features already planned will take 4-6 months to add in, but given new ideas will be introduced, the overall period in Early Access is expected to be around 6-12 months.
  • There will be more enemy types, bosses, districts, secret areas, equipment (gear and relics), genies and traps in the Final Release, and the play overall will be more tightly balanced thanks to the period in Early Access. The final battle (which will be different based on decisions players make and strategies they employ) and the mysterious prize at the center of the city, will be withheld until the Final Release.
  • The Daily Challenge will be implemented in the Early Access version – players will be able to compete with friends on the Steam Leaderboard before it resets daily.
  • City of Brass will launch at a discounted price which will be increased before or once the game leaves Early Access, based on the quantity of additional content that’s added.

City of Brass will release for Windows on September 18th 2017 via Steam Early Access. Yet it’s time to upvote Linux and hopefully we will see a native port.

Erida horror mystery coming to Linux (video)

erida horror mystery coming to linux mac windows games steam

Since we are a fan of all things thrill seeking. Erida is a horror mystery coming to Linux, Mac and Windows. Since the games development uses Unity 3D. Hence developer CreepyOctopus expects to release with day-one support as well. Which we expect to see on Steam, yet there is no catalogue page yet, just a video.

Hey Todd,

Yes the game is being developed in Unity3D and is expected to release later this year (2017), the game will be released on Windows, Linux, Mac at the same time.

So at this time, the developers do not have a Steam page. But we will have day one support. Yet CreepyOctopus do outline that things could change. Given the games bug fixes and such.

So gameplay has players finding themselves in the woods. While setting out to explore an abandoned mansion. Since you as the player read about the mysterious disappearance in an online forum. A family of 4 in 1930 gone missing. And while the mansion is only about n hours’ drive away. Taking a few pictures and just walking around couldn’t hurt, right? Check out the video below.

Erida – Teaser Trailer:

The Story of Erida:

So the year is 1931. A family of 4 living happily on their large piece of land in their big mansion. Which is relatively deep in the woods near a thriving small mountain village. The family consisted of: Mary and Jan Jansen (the mother and father), and their son and daughter: Tim And Erida. Jan was a successful archaeologist and Mary a renowned physicist. Mary started working from home when the kids were born. But Jan still always on his travels in search of the next illusive artifact. Mary also seems to be homeschooling the kids.

The people in the nearby village loved the Jansen’s. Since they supported the town in every way they could. Were it by helping to improve the small hospital and school by giving large donations, or just helping the local bakery out of a jam by lending some money. The people were grateful, but they almost never saw the Jansen’s in town, as they rarely left their secluded home. So they decided to do something to give back to the family in their own way, by organizing a celebration in the town square in their name. This became a yearly thing, and Mary and Jan always attended the party.

But the last time the Jansen’s never came to the party which was strange, because they expected the invitation and they held true to their word before. The towns people tried calling them, but the line was dead. Which is not very uncommon at the time. Since the phone line cables hang from large poles through the forest. So a fallen branch or animal could easily damage the cables. Nevertheless, 2 townsfolk decided to check up on the family. Driving up they discover that the power to the house was also cut. And yet the entire family no vanishing into thin air. The car still in the driveway and nothing taken. So they weren’t just on vacation. They were just gone.

Since Erida is still in development. CreepyOctopus are working on the games debut for Linux, Mac and Windows. Yet there is not set release date or Steam page. But the video looks good, so stay tuned.

For more information, check out the official website. Follow on Twitter and Facebook.

Beat The Game launch date for Steam (Linux)

beat the game launch date for linux mac windows in steam games

The folks over at independent studio, Worm Animation have further news. Since their point and click music adventure Beat The Game will launch on September 7th. The games going to be available on Steam and Humble Store for Linux, Mac and Windows. Since this also means another day-one release.
So to accompany the announcement. The studio are proud to release the latest trailer. Focusing on the music of the illustrious house and techno producer, Marc Houle. Who contributed to the game’s dynamic soundtrack.
Beat The Game combines beautiful, handcrafted characters. Environments have a classic 3D point and click adventuring. While adding an intuitive music making mechanic. Inspired as much by twentieth century surrealists, Dali and Ernst. Hence their modern European techno. Beat The Game is a charming adventure game with a heart made of music.

Beat The Game is about finding pleasure in music. With Mistik’s sequencer, anyone will be able to create their own unique club track within the game,” said Cemre Ozkurt, founder of Worm Animation. “The world and our characters hopefully show how transformative and fun making music can be. As our debut title, we’re so excited to finally share our own vision of the classic point and click game. We’ve built a beautiful 3D environment, characters of real personality and a dynamic, shifting soundtrack to accompany the action.”

Beat The Game | The Music Of Marc Houle:

With a background in beautifully crafted film animation, Worm Animation takes players on a journey with Mistik, the hero of Beat The Game, to uncover the mysterious, abstract universe he finds himself in after a motorbike crash. Mistik, though, is no ordinary hero—he’s a music producer. With the help of his trusty recorder, Mistik must collect the samples scattered around Beat The Game’s beautiful, dream-like environments in order to create the ultimate track. Esteemed house and techno producer, Marc Houle, is scoring the soundtrack. So this ensures the player can craft a own club thumper for the launch on Linux, Mac and Windows. Which will be hit Steam and Humble Store.

From discarded drum sticks to the clang of a stone on metal. Beat The Game’s environments are littered with an array of sounds and colourful characters. So as players explore a hazy, surreal world, discovering interesting sounds. You gradually build up a library of the games samples. Crack open your sequencer and the audio of the game comes to life. Allowing players to use your samples in any combination you like. From mellow, dusty rollers, to upbeat, acid house, Beat The Game’s intuitive sequencer ensures every combination sounds good—it’s just a case of creating something that fits your mood. With a cast of warm, funny characters and a visual style that draws on classic animation, Beat The Game feels timeless, a journey about the joy of creating music.

Beat The Game will launch for Linux, Mac and Windows on September 7th. The games release will be available soon via Steam and Humble Store.

JCB Pioneer: Mars on Early Access – August 31

jcb pioneer: mars coming to early access linux windows games steam

Independent studio, Atomicom and publisher GamesCo, release details about JCB Pioneer: Mars. Hence the survival sandbox games launch on Steam Early Access, August 31st for Windows. While Linux support is yet to be formally confirmed. Since there is Steam listing available yet. So accompanying this announcement, the team is sharing a short video feature. Highlighting “Tools Of Survival”. While outlining the technology the player must rely on to successfully survive. And colonise the harsh Mars environment.
The video focuses on the beautiful, speculative space suits. Designed by Jim Bowers, co-creator of the illustrious Wipeout series, and the ultra-rugged. While also futuristic JCB vehicles, custom-designed by engineers at JCB. So players can master the alien landscape and ensure humanity’s future lies beyond planet Earth.

JCB Pioneer: Mars Steam Early Access Teaser Trailer:

So from the games video alone, the gameplay is very similar to Astroneer. Another Unreal Engine 4 game currently on Early Access. Yet that games experience relies on resource management and survival. While JCB Pioneer: Mars is more geared towards heavy equipment.

“We’re thrilled to announce the Early Access release date of JCB Pioneer: Mars. This is the first step players take on their journey to colonise the red planet,” says Andy Santos, Design Director of Atomicom. “With the Tools Of Survival video. Players have a taste of the custom-designed technology and how it is crucial to their survival.”

“We are hugely excited by the announcement of JCB Pioneer: Mars’ Early Access release date,” said JCB Worldwide Marketing Director, Michael Plummer. “Members of our design team have relished the opportunity to create these futuristic space vehicles. We’re delighted that players will be able to use JCB machinery on the planet Mars before using them on earth.”

What’s in the Gameplay

JCB Pioneer: Mars begins as the player awakens from a crash. Surrounded by the wreckage of their Lander vehicle. Amidst falling debris and hurtling winds. Survival is the first goal – locate oxygen and establish an outpost. Then the player slowly begins to establish him or herself on Mars. Learning to combat the planets fierce and hostile weather patterns. Beginning a larger operation of colonisation. Life-support infrastructure is crucial but so is mining natural resources. All part of a broader mission to save an ailing Earth.

So JCB Pioneer: Mars will launch on Early Access on August 31st for Windows. We are still waiting on further Linux confirmation, time frame or Steam Page.

Learn more about the game or check out the official website. Follow on Twitter and Facebook.