Ashes of the Singularity: Escalation vote Linux??

ashes of the singularity: escalation open up votes via steam for the games linux release on windows

Right now Ashes of the Singularity: Escalation is taking #votes via Steam. Since the games already on Windows, the developers did mention a Linux release by the end of 2017. Well it looks like they have a formal request on #Steam via the Discussions with Vulkan support.

So back in April we brought you news about a release for Linux and Ashes of the Singularity: Escalation. Since Stardock Entertainment “had a discussion about this and at best we’re looking at end of 2017 for Linux support.” Which means having to port as well as ensure the games stability. The game is available on Windows, but there is no confirmed release date for Linux. So the development team have taken to Steam voting to ensure demand.

Ashes of the Singularity: Escalation Twitch Stream with Stardock Games (Windows):

So in Ashes of the Singularity: Escalation the human race has expanded. While now going further into the galaxy thanks to the wonders of the technological singularity. Hence where the player is now powerful. So much so that you can manage vast armies across an entire world. Providing you with an ever greater galactic empire.

Hence now humanity is under assault by a new enemy. Calling themselves the Substrate. These beings seek to annihilate the human race from existence. So the player, as an up and coming member of the Post-Human Coalition. Must now deal with both this new menace as well as renegade humans. All vying trying to lay claim to their own worlds.

So players can take on the roll of the Post Human Coalition. Or their eternal foes the Substrate and battle for control of the galaxy. Allowing players to experience maps of unprecedented size and detail. With the unparalleled power of the world’s first native 64-bit RTS engine, Nitrous.

Enjoy the game online with friends in ranked or unranked multiplayer mode. Or play it by yourself against a powerful non-cheating AI in skirmish or campaign mode. No matter what mode you play, strategy is the key. So deciding what technologies to research. Where to send your armies? How to manage your economy? And what units to construct are crucial to victory?

Experience a massive-scale real time strategy game where you wage war across worlds with thousands of units. The conflict has escalated, and it’s time to choose a side.

Ashes of the Singularity: Escalation is available now in Steam games, GOG and Humble on Windows. However Linux support vote are open, so make sure to show that Tux love.
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Sublevel Zero getting Free expansion [Linux]

sublevel zero getting a free expansion Linux mac windows in games

Since the release of Sublevel Zero on Linux, Mac and Windows PC in 2015. Sigtrap #Games continue updating the release including a Redux build on console. So with loads of #newcontent the games now getting a new Free #expansion. At least according to the official announcement on Steam.

So Sigtrap are officially launching VR support for Rift and Vive (Windows). And due to all of these changes, on July 13th Sublevel Zero will be changing its name to Sublevel Zero Redux.

Since this huge update will bring a bunch of new features for the Free expansion. This includes tweaks and changes that really improve the overall gameplay & structure. New enemies, unlockables and extras, and even a secret new weapon to uncover.

Sigtrap Games incredibly pleased to announce that, on July 13th, Sublevel Zero is getting expanded to include all of that content and more, absolutely free.

Sublevel Zero Free Expansion Features (Linux, Mac and Windows):M

  • Intro Campaign
    Intended to familiarise new and existing players to the game. It’s shorter and easier to introduce the core game mechanics. Once completed, the regular campaign is unlocked.
  • Restructured Campaign
    We’ve introduced difficulty modifiers that scale to a variety of different player skill levels and affect enemy health, drop rates, crafting costs and Nanite life. This provides an easier introduction, with an even tougher challenge for veterans.
    As you progress, harder alternate levels unlock that add more challenge as you improve. You can track your progress through the game on the new Campaign Progression tab on the menu.
  • Expanded Procedural Generation
    We’ve added over 70 new rooms to further expand the game and add more variety to levels.
  • Teleporters
    To reduce backtracking, Teleporters are now available at certain points to help you get back onto the critical path through levels.
  • New Enemies
    We’ve created two brand-new enemies that add deadly new twists to combat.
  • Elite Enemies
    Progressing through the game will unlock harder variations of existing enemies. These guys take more hits and punch back even harder, adding another layer of difficulty for the most experienced pilots.
  • Enemy Bestiary
    By destroying enemies, this unlocks trophies in the Codex tab. Each entry gives you more information about different enemy types as well as their strengths and weaknesses.
  • New Starting Classes
    The Seeker class is specifically designed for players to take advantage of homing weapons such as the Homing Swarm and Smartgun right from the start. It’s also perfect for VR players.
    The Reaver is an experimental ship bolted together by a dangerous madman. Even rumoured to indulge in cannibalism, his regard for the safety of others and himself was legendarily lacking.

The games general improvements:

  • Save and Quit
    Leaving mid-game now gives you the option to continue from the start of your current level. One thing to note is that Hard difficulty modes disable this feature.
  • Trading Cards
    Long overdue, but we’re adding trading cards to the game on Steam.
  • Optimisations and Performance
    Levels load faster and gameplay is smoother thanks to a bunch of optimisations. There’s also an option to turn on banking which adds a great sense of weight to the ship.
  • Localisation
    We’ve added French, German, Spanish, Italian and Russian localisations so you can enjoy Sublevel Zero in multiple languages.

Windows only:

  • VR Support
    The game will launch with full support for Oculus and Vive (Windows). Weapons such as the Smartgun, Homing Missiles and Homing Swarms have lock-on capabilities which can be utilised with head tracking. There’s also a wide variety of different comfort options to suit your individual needs.

Brawlerz Nitro hits Linux, Mac and Windows

brawlerz nitro release on early access games for linux mac and windows pc

A brand new arena-combat title launches called Brawlerz Nitro. Available now on #Steam Early Access for Linux, Mac and Windows PC.

Hence the #fastpaced aspect puts players in charge of the games insane nitrous-infused vehicles. Hence players Get everything a car needs. The usual weapons & explosives. So everyone can experience team combat #games. Ranging from capture the flag, deathmatch and soccer game modes. All available in high detailed combat arenas. So you can play online or play split-screen. There’s even local co-op, multiplayer, both online and cross-platform multiplayer.

“We’re trying something new, a retro-styled vehicle moba. This isn’t a racing game, it’s more like Unreal Tournament meets Rocket League. We think that sounds fun, but ultimately we want community feedback to drive where we take the idea.”

How long will Brawlerz Nitro be on Early Access?

“Hopefully less than two months. We’re prepared to spend the time to get it right, this is our baby, and we won’t push it out into the cold until we’re sure it’s ready.”

Brawlerz Nitro Features Include

  • Addictive 8-player online action.
  • Up to 4 players can play per screen (split screen) in both offline & online games.
  • Old school 2, 3, and 4 player split-screen mode for offline and online play.
  • Capture the flag, soccer & deathmatch game modes.
  • Soccer wasn’t enough, we added multiball!

Developer Bail! Enemy Jet wants this to be an esports title. So everyone can play with friends on the couch. Yet that requires a lot of planning and a solid understanding of what your players want. The sooner the developers get players onboard to tell us what they want. Hence the sooner they can start to build what the players want.

So there you have it, Brawlerz Nitro. A new mix on MOBA’s but in a more manageable yet fun gameplay. Since the games available now via Steam for Linux, Mac and Windows PC. Well let’s just say it’s time to test your skillset.

Dawn of War III to have Vulkan API option [Linux]

dawn of war III to have vulkan api option linux and mac via steam games

Feral Interactive are back in the news. Since announcing that Warhammer 40,000: Dawn of War III will have a Vulkan API option. Yes, the latest #RelicEntertainment’s real-time #strategy series will have the option. Which is expected to release via Steam #games for Linux and Mac on Thursday, June 8th.

Here’s the recent news from Feral:

Warhammer 40,000: Dawn of War III on Linux, the game will launch with OpenGL by default. However, an option to play using the Vulkan graphics API will be available via the Feral pre-game options window.

Using cutting-edge technologies and 3D rendering methods, Metal and Vulkan API will deliver the 40K universe to macOS and Linux in stunning form.

So the Warhammer 40,000: Dawn of War III comes with a 17-mission campaign. Therefore players can alternately command the heavy-hitting Space Marines. Or the savage Orks and the technologically-sophisticated Eldar. All while the warring factions fight for the Spear of Khaine. Hence the mysterious weapon that will determine the fates of all three. Massive armies and devastating elite units engage in spectacular tactical battles. Where the key to victory lies in taking advantage of each unit’s unique abilities. Then outwit and overpower the enemy.

So take your battle plans to another level by deploying powerful collectable elite squads. Since each boasts their own special abilities and bonuses. These will help you unlock and develop new attacking strategies.
And since players can cause devastation on the battlefield. Super-abilities will allow you to rain down total destruction on your enemies. This includes the Space Marine’s Orbital Bombardment. Or the Eldar’s blistering Eldritch Storm. Even the Ork’s Rokks to counter your unsuspecting rivals.

Warhammer 40,000: Dawn of War III’s comes with an explosive multiplayer mode. Features fast-paced matches in which two teams of up to three players per side battle for supremacy. So the Linux and Mac versions on Steam will be cross-platform compatible games with each other.

Warhammer 40,000: Dawn of War III will be available via Steam or through the Feral Store. Priced at $59.99/£39.99/59,99€ and the Mac App Store for $49.99/£48.99/54,99€.

 

Ash of Gods ​unique RPG ​hits Kickstarter [Linux]

ash of gods ​unique rpg ​hits kickstarter linux games for steam

Ash of Gods is a mix between a #roguelike role-playing visual novel. Hence mixing in an online turn-based strategy game. Having just launched crowdfunding on Kickstarter for Linux, Mac and Windows PC. #Gameplay is heavily inspired by The Banner Saga series and Japanese visual novel games. Yet created in the spirit of The Darkest Dungeon. Coming to #Steam, GOG and Humble Store if the games campaign is successful.

Ash of Gods is storytelling with risks that TRULY affect the gameplay. Along with an extensive online PvP mode. And since this is a story based on the complexity. Hence the ambiguity of moral choice and unique rogue-like storytelling. Where each of the characters can die. And characters can die based the imprudent management of resources. Hence the result of a lethal conflict after rude word. Even a wound in battle may lead to death in a story mode.
So as in real life, it’s very hard to predict all of the consequences. Momentary benefit may cost a character a life. While sacrifice will make the walkthrough of one of following episodes easier. All of this is closely intertwined with the combat system. Which is mixed turn-based strategy and card RPG. All via Kickstarter crowdfunding for Linux (Steam, GOG and Humble Store).

Ash of Gods Features

  • An emphasis on roguelike storytelling.​ The dialogue choices you make, journey paths you take and battles you fight. Since each truly affect the story and the world around you. The team’s resources and time are limited—you must choose who should live. And who must die in order to continue along your path. If you rush forward mindlessly, you will gradually lose your characters. Including the major ones. But even the death of the party’s leader will not lead to “game over”!
  • PVP and PVE multiplayer modes.​ While living through the story and top the global ratings. With your characters in the multiplayer mode. Unlock new characters and cards. So upgrade them to build your own unique strategy and tactics. While creating your own clans. Join forces with friends and participate in battles together.
  • Smart AI that constantly learns exactly how to defeat you.​ Since the AI automatically adapts to your style of playing. You’ll never be able to invent “imba” tactics or find that “invincible” team build.
  • Live music. ​The music of this project is the result of collaboration. Hence these wonderful game composers: Adam Skorupa, Krzysztof Wierzynkiewicz. And even Michał Cielecki (who wrote the music for such projects as Bullet Storm, Painkiller, The Witcher, EVE Online, Call of Juarez and Shadow Warrior​ ).

Graphics and Story

  • Scrupulously hand-drawn graphics​. The visual style of Ash of Gods has been inspired by the work of Ralph Bakshi. Hence the old-school Disney cartoons and the Soviet animation studio “Soyuzmultfilm” of the 60’s. Character animation in combat scenes are based on live actors’ motion capture.
  • Story created by author Sergey Malitsky​, is a contemporary Russian fantasy author of Polish descent. Best known for his fantasy series Arban Saesh, The Code of Semideath. Along with Nothing Personal, Stones of Mitutu, Shelter of the Cursed and others. Sergey has been the recipient of the “Sword without a Name” and “Golden Caduceus” awards. We hope that our game will mark the beginning of the translation. And publication of his books into English.
  • A new approach to tactical strategies.​ A mix of turn-based strategy and card RPG. Where the cards determine your strategy and the characters’ classes determine your tactics on the battlefield.

So Ash of Gods play style is familiar to other games. Hence the crowdfunding campaign just launched via Kickstarter. With a release coming to Linux, Mac and Windows PC. Coming to Steam, GOG and Humble Store in March 2018 if the campaign is successful.