Tag Archives: development

Albion Online new Development Diary video

albion online new development diary video in linux gaming news

Since we continue to follow the progress of Albion Online. Hence this is a new class of MMORPG gaming. Currently making strides towards the July 17, 2017 launch for Linux, Mac and Windows PC. So the news that the #game #developers have strong ties to their fans is no surprise. Due to the #release of their newest entry in a series of development videos. Which should have to keep those early adopters well informed. While also helping new players situate themselves in the world of Albion.
So in this latest news log, game director Robin Henkys tackles some important change. Hence the redesign of the lawless Outlands area. Which is set to roll out with their Hector update on June 7, 2017.

Development Video Summary:

  • Feeling that there was not enough action happening in the Outlands. Sandbox has decided to remove both cities and harbors in the area which weren’t providing enough crafted goods for smaller guilds. Instead, a single central hub is going to be set up. Requiring all current players to remove their funds from Outlands banks else risk losing their money.
  • A central portal will be set in the middle of Caerleon. So player can use it to jump to Outland exits with cooldowns that allow for balanced gameplay. The entrance can lead to anywhere in the Outlands, with no cost, but will bind players to their chosen gate for a period based on the difficulty and location of said door.
  • Currently under testing is a map feature allowing smaller groups to detect bands of 10+ players. Creating a more balanced gameplay. So smaller parties will not have to worry about being overrun by large groups. Giving them the option to skirt around to avoid combat.
  • Rewards in the Outlands are increasing to make it a more attractive place to go outside of the Royal Continent. Each section has a greater rate of enchanted resources, the highest is available in the higher Outlands.
  • Tier 8 resources will only be available in Watchtower territories. Which can be raided by outsiders.
  • + More!

About Albion Online

Albion Online is a sandbox MMORPG available now from Sandbox Interactive. Set in the medieval fantasy world of Albion. Whether playing an intense fighter, a farmer, a merchant or a master craftsman. PvE, PvP guild vs. guild battles, every action in the game has a meaning … as well as consequences. PvP battles in the danger zones of the gaming world are a “winner takes all” affair. Albion Online is the first Linux, Mac and Windows PC game to enable the same experience on tablets.

Borderlands 3 could very well be in development

borderlands 3 be in development using unreal engine 4 in linux gaming news

Just recently in gaming news, #RandyPitchford issued a #Twitter post. Hence one of the most active video game industry voices. While constantly responding to fans, listening to feedback and #teasing about things to come. Since we all know that Borderlands 3 is on the way. Yet there isn’t that much information out there. All we have are a couple mock-ups and tech demos.

Also, during the the 2017 Game Developers Conference here have been screenshot of what Borderlands 3 could look like. Apparently there is a tech demo running Unreal Engine 4 being displayed. And since what was display was not concrete ‘in-game’ footage. Yet more of a tease. So the first glance of images from GDC 2017 don’t really show much change from we already know. Hence the standard Borderlands motif. While common sense and the current Borderlands game would certainly look pretty slick. Particularly if it is being built on Unreal Engine 4. Which makes sense as well, Linux support, Vulkan and better hardware optimised.

So as mentioned, Randy Pitchford likes to get us all riled up on Twitter. A few days ago he teased us with a shot of himself all dressed up in mo-cap gear. While this is Randy being Randy. Jokingly pointing out that he ‘may or may not be’ representing a psycho bandit in the next instalment. Hence a playable Randy Pitchford, kind of has a ring to it. A game that Gearbox may be working on.

So with E3 just around the corner. It could be very likely we’ll have more gaming news for Borderlands 3 very soon. More Tiny Tina or Claptrap. Either way, Unreal Engine 4 will be a huge leg out for Linux.

borderlands 3 trailer borderlands 3 tech demo

Do you see Borderlands 3 running Unreal Engine 4? And what frame rates would you expect with Vulkan support?

Raft the survival crafting game dropped native support

raft survival crafting game dropped linux and mac support

So found out about Raft, the #survival crafting #game on the Itch.io store earlier this month. Since release, the game has already seen a few updates before the end of 2016 with cross platform #support.

While gameplay is straight forward. Players take the role of a character in middle of the ocean stranded on a Raft. While starting off with a hook and a very small raft. The player needs to catch drifting debris floating by to build somthing bigger.

Since that sounds great, we were really hoping for a lot more with Raft. Ideally releasing the game on Steam with cross-platform support. Yet, that is not the case in the recent blog post.

No more Linux and Mac support!

Unfortunately, we will no longer support Mac and Linux. Since we are three people, and we do not work on Linux or Mac, we don’t have the time or resources to develop to these platforms. As the game becomes more complex, more and more problems arise specifically on Mac and Linux, which means we would have to spend too much time fixing those problems. We’re really sorry about this, and we hope to be able to port to these platforms in the future! We hope you understand!

While the development team has released version 1.05 for Windows 32 and 64 bit, Linux and Mac is left with version 1.04, obviously. But the disappointing part, the bugs. Once again a small team trying to make an epic game and keep up support. We see this a lot with Early Access games such as the coming release of Northgard and Semispheres. Which is often why game developers hold back on further platform support, despite the demise from the gaming community.

Here’s hoping this decision is only “at least for now” of the development stage and not permanent.

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Battlerite arena brawler could see Linux release

battlerite arena moba linux release

Battlerite is a #PvP team #arena brawler and the #spiritualsuccessor to critically acclaimed Bloodline Champions. Currently gaining a great deal of Overwhelmingly Positive reviews on Steam for it’s arena MOBA game style . The gameplay itself is a combination of a top down shooter with fast paced fighting, where players engage in action packed 2v2 and 3v3 battles.

What about a Linux release?

First, what game engine is being used for development?
We are using Unity when developing Battlerite.

Can we expect to see a Linux release?
This is something that has been discuss and something we want to do. However right now we have a lot of other more prioritized matters to tackle, but hopefully we can see a Linux version in the future.

So players engage in quick and intense action controlling one of several champions. Each with their own special abilities. All while dodging bullets and pulling off massive ultimate attacks using unique WASD movement. Yet still using cursor based aiming. Gameplay is all about skill-shots, timing and reaction.

Become the greatest of your kind in 10-15 minute explosive battles. Everyone, whether a veteran or rookie on a rampage, all champions have the same fighting chance. A true top down brawling in its purest form.

While players gain strength and unlock powers by performing ancient rites. Pick rites and counter opponents, strategically customize your play style as the match continues.
Since the thrilling bullet time system is the advantage. Which allows players to re-think their next move after every take-down.

Fight side by side to the roar of the crowd in vibrant arena settings. Team up with friends, gain fans in the process, as Battlerite is the ultimate spectator sport.

Battlerite just released on Steam Early Access for Windows PC. And being that the development engine is Unity, good things are expected in the future. But the game itself is under heavy development and later expected to go free-to-play.

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Cryengine 5.3 release to get Vulkan support later

#Crytek‘s CryEngine is once again in discussion due to the #upcoming #support for the Vulkan API. A plan originally outlined for release in mid-October, which will also implement some significant changes for the development engine.
CryEngine, a popular royalty free, game development platform has been used for the Crysis series, Ryse, Star Citizen, the Sniper series, the new VR friendly titles like Snow and The Climb has further changes.

cryengine 5.3 vulkan api support schedule changed

The Vulkan API support schedule we thought was in place has been changed to mid-November for the coming CryEngine 5.3 release. A setback for the community, but one that could help developers enable future support of their games on both Linux and Mac. You will also notice a new feature in 5.3, the support for Mobile GPUs using Vulkan. Google has also announced its use of the Vulkan API for 3D Graphics in Android. Hopefully with Crytek updating its engine to support Vulkan other popular development platforms, namely Unreal Engine 4 and Unity, will also see updates and pass on the benefits of Vulkan.

This change is significant due to the upcoming release of Homefront The Revolution, which was expected sometime in October. This new Vulkan schedule will likely mean a later release for the first-person shooter, possibly late November.
We will post more details as information becomes available.

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