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Hollow Knight 2D platformer in testing for a Linux release

hollow knight 2d platformer in testing for a linux release in gaming news

The epic 2D #action #adventure Hollow Knight made gaming news upon the release late last month. Hence the #launch and debut on Windows PC, with a promise of a Linux build.

Linux release?? Well according to recent comment in the Discussions, this is indeed the case.

“We’re testing it internally. It’s coming.”

So the Linux release is something that has been on my mind for a while. Since the February 24th release on Steam, Hollow Knight continues to uphold a solid 90% plus Very Positive rating on Steam. Of course, the game has been been developed in Unity, so this latest news would explain the porting. Yet we would have expected to see a Linux build sooner, alas.

What is Hollow Knight?

Lurking beneath the fading town of Dirtmouth is an ancient, forgotten kingdom. While many are drawn beneath the surface, all searching for riches, glory or answers to old secrets. Hence a player takes on the roll of the enigmatic Hollow Knight, traversing the depths, unravelling the mysteries and conquering the evils.

  • Explore vast, Inter-connected Worlds
  • Encounter a bizarre collection of friends and foes
  • Evolve with powerful new skills and abilities
  • Evocative Hand-Drawn Art

While gameplay involves players exploring twisting caverns, battling tainted creatures and escaping intricate traps. All while trying to solve an ancient long-hidden mystery.

Hence the world of Hollow Knight is brought to life in vivid, moody detail. The caverns are alive with bizarre and terrifying creatures, each animated by hand in a traditional 2D style.

Every new area players discover is beautiful, unique and strange. Teeming with new creatures and characters to discover. Hence the world of Hollow Knight is worth exploring, both the sights and discovering new wonders off of the beaten path.


  • Classic side-scrolling gaming action, with all the modern trimmings.
  • Tightly tuned 2D controls. Dodge, dash and slash your way through even the most deadly adversaries.
  • Explore a vast interconnected world of forgotten highways, overgrown wilds and ruined cities.
  • Forge your own path! The world of Hallownest is expansive and open. Choose which paths you take, which enemies you face and find your own way forward.
  • Evolve with powerful new skills and abilities! Gain spells, strength and speed. Leap to new heights on ethereal wings. Dash forward in a blazing flash. Blast foes with fiery Soul!
  • Equip Charms! Ancient relics that offer bizarre new powers and abilities. Choose your favourites and make your journey unique!
  • An enormous cast of cute and creepy characters all brought to life with traditional 2D frame-by-frame animation.
  • Over 140 enemies! 30 epic bosses! Face ferocious beasts and vanquish ancient knights on your quest through the kingdom. Track down every last twisted foe and add them to your Hunter’s Journal!
  • Leap into minds with the Dream Nail. Uncover a whole other side to the characters you meet and the enemies you face.

So Hollow Knight is the first release by Team Cherry. Hence the tiny team initially formed during game jams, bonding over their love for Zelda 2. Though they have all worked in gaming in the past, Hollow Knight is the culmination of all things loved in games.

Hollow Knight will make further news, soon. But we highly highly recommend the platformer, which is available now on Steam for $14.99 USD, should you want to invest.

Mandate of Heaven expansion announced for Europa Universalis 4

mandate of heaven expansion announced for europa universalis 4 linux

While dynasties come and dynasties go, but China is eternal. An unbroken chain stretches through the millennia, and now this mantle lies on your shoulders. Rest secure in the Forbidden City, husbanding your power for the storms you know are #coming. Your neighbours will kowtow and bring tribute to your palace. Does anyone dare #challenge you, the heir to the Mandate of Heaven via Linux, Mac and Windows PC?

Mandate of Heaven is the newest #expansion to Europa Universalis IV gaming since Rights of Man and the previous free DLC. Hence the renowned historical grand-strategy game from Paradox Development Studio. Mandate of Heaven enhances the gaming experience for playing the major nations of East Asia. Especially Ming China, Japan, and the Manchu tribes.

So one of the centrepieces of Mandate of Heaven is managing the Celestial Empire. Since the Holy Roman Empire has been handled in Europa Universalis IV. While you increase the power of your mandate by commanding tribute, then use your mandate to reform the imperial system. Hence strengthening your grip on the Middle Kingdom and the continent as a whole. Therefore, embrace the meritocracy of China’s civil service to pass decrees that meet your empire’s immediate needs. Can you hold off challengers to your claim?

Mandate of Heaven’s features include:

  • Ages and Golden Eras: Earn perks in four historical ages for meeting specific goals, building up to declaring your nation’s single Golden Era – 50 years of prosperity and power.
  • Meritocracy: The Chinese emperor can hire good advisors more cheaply, keeping the empire functional no matter who rules.
  • Tributaries: Some Asian nations can demand that weaker powers pay an annual tribute, whether in gold, manpower or monarch points.
  • Manchu Banners: Manchu provinces can provide cheap and effective Banner armies drawn from the traditional tribe system.
  • Japanese Shogunate: Compel the loyalty of your daimyos with new interactions that require them to submit to your authority, contribute to your power or even commit seppuku
  • Diplomatic Macrobuilder: Common diplomatic actions are now easily available from the macrobuilder interface.
  • New Events and Decisions: Most of these new systems are connected to new event series or decisions, enhancing your historical immersion.

Mandate of Heaven will also ship alongside new Content Packs fitting the theme of the expansion, with new unit designs for many of the East Asian powers and other updated army models.

Europa Universalis IV: Mandate of Heaven will available soon on Steam and at the Paradox Store. Since the expansion will be available for Linux, Mac and Windows PC.

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Galaxy of Pen and Paper RPG announced from Behold Studios

galaxy of pen and paper rpg announced from behold studios linux gaming news

#BeholdStudios, the creators of Knights of Pen and Paper and Chroma Squad. So now the studio #announced an all #newgame, Galaxy of Pen and Paper. While the game will release in – and take place in – the future. Still built completely from scratch using handmade pixels and original artisanal code. Galaxy of Pen and Paper is a role-playing game (RPG) inspired by classic tabletop games. Hence this will include all of the character customization, die-rolling, and bickering with the GM that players love. Galaxy of Pen & Paper, which is both developed and published by Behold Studios. So the game will release in 2017 for Linux, Mac and Windows PC.

Galaxy of Pen and Paper teaser trailer:

In Galaxy of Pen and Paper, players will assemble a customized party of sci-fi characters. While then controlling them alongside the in-game Game Master on a quest for adventure, loot, and plenty of laughs. This all-new game will include spaceship battles, a new combat system, planetary exploration, stories with multiple decisions, and more new features than can fit in the known universe. Galaxy of Pen & Paper is developed and published by Behold Studios, the original creators of the critically acclaimed Knights of Pen & Paper.

    Assemble the party of your choice, picking your players, races and classes! Unlock new content with the blood, sweat, and luck of your party’s ingenuity and dice rolls!
    Will your party include a Slayer Simian Savage or a Thinker Green Medtech? Customize everything from your battle encounters to your Game Master’s table!
    Gather your adventurers and travel trough a galaxy of pen and paper, and discover the newest threat as they leave Earth. All the fun of a pen and paper RPG with none of the lost dice!
    Prepare to be amazed with so much new things! Spaceship battles, stories with multiple decisions, sci-fi classes and races, side-way battles, planet navigation and exploration, and of course, traveling through space and time!

For more information about Galaxy of Pen and Paper, visit the official webiste.


Star Citizen succeeds $141 Million in funding and 2017 plans

star citizen hits 141 million in funding and 2017 plans linux pc

So the highest #crowdfunded #spacegame Star Citizen is back in the news. While the developer have announced their change to the Lumberyard game engine. Since the New Year kicks off with a big number $141 million. Hence this is how much funding the ambitious title has brought in from its backers.

While developer Cloud Imperium Games boss Chris Roberts released a “Happy New Year” statement. Where he talks about some of the plans for Star Citizen in 2017.

So Roberts started off outlining efforts to refine and enhance the game’s engine, Lumberyard. Which we are keen to see these changes, namely that Linux support. Since moving on from Crytek’s CryEngine and using Amazon’s engine.

Roberts goes on say that it’s great to see the positive reaction to Star Citizen’s Alpha 2.6 release. While adding that there are plans in place for another update to this update. Update 2.6.1. will contain some features that “slipped out of 2.6,” as well as bug fixes and more. Big news since the alpha 2.0 release back in 2015.

So read Roberts’ complete statement below (at DualShockers):

There are many exciting things in store for Star Citizen this year. We’ll continue to modify and improve our game engine to better suit Star Citizen’s unique needs. Gameplay will get deeper as new systems come online to provide players the chance to do more than pew-pew. I also expect exciting advancements as we integrate our revolutionary tech, like subsumption and procedural planets, into the game. On the Community front, we’ll be releasing Spectrum, our new and improved community platform, and revamping our current shows and adding new ones in an effort to best communicate with all of you.

This week Star Citizen devs got back to work after some much deserved time off. Presently the Production Team is huddled with the different team leads updating and detailing out the tasks we have for this year. You’ll begin to see some of these details once we’ve had the opportunity to refine the Star Citizen and Squadron 42 schedules.

We were happy to see positive feedback from the Alpha 2.6 release. Impressed by the number of stunning videos and images being created with the new camera controls. Digesting both our own and your thoughts on Alpha 2.6 now that it has been live for two weeks. We are planning releasing an incremental patch, 2.6.1 with some of the features that slipped out of 2.6, bug fixes for increased stability (although 2.6 was possibly our most stable patch to date) as well as continued balance and gameplay tweaks. Expect to hear more details on timing in the next couple of weeks.

2016 was a noteworthy year in Star Citizen’s development. 2017 with Squadron 42 and Alpha 3.0 is looking to be even better.


LiquidSky introduces free Ultra Performance PC gaming on Linux

liquidsky introduces free ultra Performance pc gaming on linux

LiquidSky — a first of its kind Gaming-as-a-Service (GaaS) #platform. While unique this solves the biggest hurdles previous #cloudgaming platforms faced in 2013. Such as high latency, high cost, limited scalability and a finite catalogue of supported games.

Since holding its inaugural CES keynote on January 6th, 2017 in Las Vegas. LiquidSky announced a number of new services, new products and significant enhancements. Since their already industry-leading platform makes it possible to play any PC title. While this can be an indie game to AAA blockbuster — on Android, Mac, Linux and even low-spec Windows devices. LiquidSky will gain significant new functionality and features. Including an all-new free-to-play model. Since this effectively introduces high-end PC gaming at no cost to gamers worldwide beginning March 2017.

In addition to the revolutionary new ad-supported model. This makes free high-performance PC gaming accessible to billions across the globe. Which should be interesting to see the performance benchmark.

Linux Support:

“Yes to Linux support! While in beta, LiquidSky already supports Linux with a native client. I’ve included its requirements below.

As for the updates coming to LiquidSky, yes, those will also be coming to the Linux client. But all new features announced will be available in February, not this week.”

Linux System Requirements: 

  • Raspbian/Ubuntu 12 or newer
  • 5Ghz Wi-Fi / Ethernet / 4G
  • 1GB RAM

LiquidSky enhancements coming February 2017:

New Payment Options: The new ad-supported Free Plan will join the current premium LiquidSky Pay-As-You-Go. While Monthly payment plans, will become even more affordable.

More Bang for the Buck: Existing Gamer and Pro Performance Plans will double the current plans’ GPU power. Hence the all-new Elite Performance Plan for the most discerning gamers. This will add four times the hardware performance previously offered during LiquidSky’s beta. Subscribers can now unleash up to 8GB of GPU vRAM, 32GB of RAM and 12 vCPU Cores.

Intuitive New Dashboard: A complete interface redesign will deliver powerful new functionality. Hence giving gamers direct access to their game libraries on any of their digital storefronts of choice.  Either Steam, BattleNet, Uplay, Origin, GoG, etc. As well as the LiquidSky community chat and community Twitch streams.

Full DirectX 12 Support: LiquidSky now supports DirectX 12 compatible Windows 10 PC titles. And Windows Store games.

Support for USB Accessories: Complete USB pass-through support allows any USB 2.0 (or newer) device. Including controllers, headsets, mice, etc. All connecting seamlessly to a user’s SkyComputer.

Expanded Developer and Publisher Support: Strict anti-piracy measures enforce legitimate purchases made through existing storefronts, while the new free-to-play LiquidSky access model dramatically boosts the potential reach of AAA titles that many gamers cannot currently enjoy due to hardware constraints.

Future Support for Additional Devices and Platforms: LiquidSky unveiled its early concepts of low-cost thin clients to be introduced later in 2017 that will make it possible to play more games on more platforms.

LiquidSky’s co-founder and CEO:

“From the beginning, LiquidSky has committed itself to changing the gaming status quo. By delivering the power of an ultra gaming PC to nearly any device for free, with the convenience and simplicity of consoles, we’ve made gaming more accessible than ever. Gamers across the world can finally enjoy experiences previously unavailable to them at home or on-the-go through the power of LiquidSky.”

“High-end PC gaming, as well as console gaming, is a luxury still out of reach for many,” noted Jason Kirby, LiquidSky’s Chief Marketing Officer. “LiquidSky is changing that through our F2P access model — already popular in mobile and online gaming — allowing gamers to turn their existing devices effectively into a high-end PC gaming system.” He added,”Developers and publishers will also benefit from LiquidSky, as their legitimately purchased games can now be enjoyed securely by significantly more gamers, including those that previously couldn’t afford the hardware required to enjoy full-performance PC games on optimum settings.“

So there you have it. This is LiquidSky Gaming-as-a-Service (GaaS). If you want a further breakdown on how things works, check out the LiquidSky PDF.