Project Zomboid game build 41 now released to stable across Linux, Mac, and Windows PC. Thanks to the past eight years of development from The Indie Stone. Which is currently available on Steam, GOG, and Humble Store. Still upholding over 90% Very Positive reviews.
If you’ve been out of the Project Zomboid loop on the beta. A good place to start would be our new trailer to celebrate the release. And show those new to Zomboid what’s in store for them:
This build marks a huge step for us, the graphics, gameplay, audio, and net code. Being significantly remastered and radically improved. Project Zomboid Build 41 feels more a sequel than a patch update. As well as a huge map update, new mechanics and systems, it’s by far our biggest update yet.
Project Zomboid Trailer – This Is How I Died
Under normal circumstances, we may have done a little more polish and fixing before releasing to stable. But the truth is next to no one are playing Build 40 now. Apart from those that didn’t know of the beta branch. Its presence if anything has been damaging to Project Zomboid‘s first impressions. We were only waiting for multiplayer to drop in a somewhat stable fashion to allow us to move on. As we feel strongly that Build 41 even with the remaining bugs and issues that need weeding out, casts a far superior first impression for new players.
Project Zomboid build 40 will forever live on in a branch. Access the beta branch “legacy40 – Classic Zomboid” at any point to continue playing. Or if your specs aren’t capable of running build 41 comfortably.
This update Project Zomboid also offers a bunch of new changes. Such a huge animation, character overhaul, and new movement systems. Also new is the multiplayer, developed from the ground up. Along with new combat, weapons, and difficulty balance. And let’s not forget the improved gunplay and random story telling in various settings.