The release of Dying Light #modding #tools in the August update, the user-created #content continues to grow.
Elimina is Steam Workshop user who used the tools to recreate well-known locations and levels. Particularly due to the ones that would benefit the best from Dying Light’s navigational systems. The latest creation is the remaking to the opening level of Mirror’s Edge in Dying Light.
This map is an exact 1:1 scale version of the map with every corner and detail almost identical using Dying Light’s resources. So far, this map is made up of 108 screenshots from mirrors edge to get the scale and spacing of objects exactly a it would be in Mirror’s Edge. I only have the map ‘completed’ up to the end of the Interior section, but I plan to add even more detail that is missing, get the buildings that are outside of the map completed, and add sound effects to make it feel like a real city
Mirrors Edge mod Planned:
- Finish main buildings
- Add Fake Global Illumination
- Add NPCs in police chase part
- Finish LODs and distant buildings
- Add even more detail in Interior
- Add new sounds and soundtrack
- Try to add wall run
- Optimize environment
The level is still a work-in-progress but it looks very good already, accentuating red and yellow colours and recreating Mirror’s Edge hallways/stairwells.



