Boxville film and adventure puzzle game release on Kickstarter for Linux, Mac, and Windows PC with a Demo. Thanks to the endeavors of developer Triomatica Games. The crowdfunding campaign is now officially live.
Boxville is 2-in-1: an animated film and an adventure puzzle game. Which also includes more than 300 hours of artists’ time spent on every scene. Now due to raising $10,000 USD by December 17th.
The core idea of Boxville is that it’s not just a game. But also an animated film that you can watch and play at the same time. The purpose of the gameplay design is to take away player anxiety and stress. So you can explore and observe the world without rushing and pressure. Full of environmental quests and logical puzzles. All are carefully picked from among hundreds of options.
Boxville is a city of boxes populated with old cans. They live quiet and happy lives with their everyday routines and habits. But one day, unexplained earthquakes disturbed their idyll…
Blue Can (our hero) lost his best friend because of this event. So he started his search, but it is not very easy to move through the city after earthquakes. He has to find a way to move forward, return his friend to his home. Also, discover the real reason for all those earthquakes. There are many adventures and new friends. Since it’s not only friends who are waiting for him on the way. Blue Can has to be curious, inventive, and careful. All while helping others in order to reach his goal.
Boxville Kickstarter Trailer:
“I spent several months on finding our unique graphic style.
I have an architectural background, so I wanted to create deep and geometrically correct views. Perspective and realistic lights are fundamental for me. However, I didn’t want to create hyper realistic graphics for Boxville, because it feels cold and synthetic. So, I was searching for the balance between physically correct lightning, architectural sketches’ style, and a cartoony look.” Anna Marinenko, Lead Artist of Boxville.
Choosing an old-style, 2-D animations for Boxville to give it a more hand-made feel.
Every interaction is represented with unique animation and sound. If you put all Boxville’s animations together, we can create a full-length animated film!
Every knock, clink, and rustle in the game has its own unique sound. Characters don’t speak real language, but they express their emotions very clearly. Thanks to the sound designer for this!
The composers create unique tracks for every location, to express its mood.
There are real cardboard boxes and cans used for creating soundtracks.
There is no real language in Boxville. All characters communicate via drawing on cardboards.
So, everybody from all around the world will understand the story.
Boxville film and adventure puzzle game is due to release in September 2022. Along with support for Linux, Mac, and Windows PC. The Kickstarter crowdfunding campaign is certainly worth checking out. As is the Demo.