#RedBaron is back! Damon Slye’s newest #game company, Mad Otter Games, has announced a modern version of the classic flight sim. With a focus on immersion and delivering the ultimate #WWI #dogfighting experience, Red Baron will be everything the series’ fans dreamed of.
Mad Otter has just launched a Kickstarter campaign to raise $250,000 for the game’s development. Red Baron will push current technology to the max to provide an immersive experience that will bring the greatest era of dogfighting onto the PC.
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Damon Slye was a founder of Dynamix, where he designed and produced classics like Aces of the Pacific, Aces over Europe, A-10 Tank Killer, Arcticfox, and of course Red Baron. Slye said, “When I left Dynamix, I felt like I let go of Red Baron to fly off into the universe, and that I would never see it again, but like some strange crazy boomerang it came back to me in the form of a red Fokker Triplane.”
Briefly, Red Baron is:
- Dogfighting: Aerial combat at its best. Take to the skies in fighter aircraft like the Sopwith Camel and Fokker Triplane.
- Single Player: Enlist for the full tour in campaign play with more than 30 missions played back to back from 1915 to 1918. Single player will be offline and DRM-free.
- Persistent Multiplayer Game World: Jump in anytime for a challenging mission with or against your friends.
- Constant Progression: Advance your pilot to gain new and better aircraft, customize with new paint and decals, and earn upgrades.
- Buy Once, Play Forever: We are not using a free-to-play model. Pay or pledge once, have Red Baron forever.
- Systems: Windows XP, Windows 7, Window 8, Linux, and SteamOS
Red Baron will hit the sweet spot between simulation and game dead-on. Emulating the controls of flight authentically but with a focus on fun and intuitive gameplay. Mad Otter Games design goal is to make it easy to play but hard to master.
You will be able to hop into your airplane and begin flying in minutes. The controls will be intuitive and easy to grasp. You will not have to have a degree in advanced aerodynamics to understand how to fly and fight. Under the hood, the game will be running a complex and realistic simulation, but we will hide the complexities from new players and let them discover them over time at their own pace.
Red Baron will simulate the flight characteristics of the aircraft of the day, and our ace AI system will recreate the behaviors and personalities of famous historic aces. For example, Manfred von Richthofen, the Red Baron himself, said “I am a hunter. My brother Lothar is a butcher.” By this he meant he stalked his prey and avoided unnecessary risk, whereas his brother threw all caution to the wind. In our game, you will not see the Red Baron recklessly diving into battle unless he holds an advantage.
You can expect immersive details that the real pilots faced, including: g-force effects such as blackouts, blind spots when facing the sun, shell casings, gun muzzle flashes, gun jams, oil splatters, explosions, smoke, exhaust, dirty windscreens, and the throaty roar of the engine coming to life.
Jump in anytime, day or night, for a challenging mission with or against your friends. Multiplayer Matches will last 20 to 40 minutes. The maps are designed to maximize gameplay and strategy. The centerpiece is of course dogfighting, but some maps will require taking down the defenses of the other side by destroying its recon balloons or ground turrets and taking out the enemy base, all the while defending your own base.
Players will be able to choose the aircraft best for the map and the role they want to play. Want to quickly gain air supremacy? Jump into a highly maneuverable Sopwith Camel or Fokker Triplane. Want to prevent those enemy fighters from taking out your balloons? Fly a fast interceptor like a Fokker D.VII. Want to go straight for the enemy? Take a bomber. But you better ask your friends for some escort or the enemy’s fighters will be waiting for you.
Finally, Mad Otter Games will be supporting the Oculus Rift. They are really excited by the prospect of the Oculus, and feel that this sort of technology is precisely what Red Baron needs. To be able to see the world in three-dimensional eyes, to be able to look over your shoulder to see if the enemy ace has your six… The Oculus Rift was made for Red Baron!
The big publishers have turned their backs on the PC and on Flight Games entirely. We believe the PC is the best gaming platform in the world, and that a great Flight Game will appeal to millions of gamers. This is a PC Game for PC Gamers. This is not a Facebook game. This is not a mobile game. Those platforms are simply too underpowered for us to achieve our vision for Red Baron.
Support the Indie Insurgence. Support Mad Otter Games in their effort to bring a next-gen flight game to your PC.